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BlueDandelion

66
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2
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A member registered May 11, 2023 · View creator page →

Creator of

Recent community posts

Thanks for the comment!
Sorry for the confusion, the wave can also break if it loses contact with the ground or if you run out of the wave meter in the bottom right

Thanks for the comment!
Sorry for the confusion, the wave can also break if it loses contact with the ground or if you run out of the wave meter in the bottom right

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Thanks for the comment!
Sorry for the confusion, the wave can also break if it loses contact with the ground or if you run out of the wave meter in the bottom right

Really cool and unique take on the theme! The game almost reminds me of paper please in some ways lol.

I like the idea of having a game boy tower defense game! And having different difficulty levels is pretty cool too.
I am not sure if I am missing something but the game doesn't seem to tell you how much each defense costs, which is a bit confusing when you can only place crossbows at first.

This game absolutely nails the game boy feel and aesthetic! I also like the simplicity of the mining minigame.

Very impressive and complete gameplay for just 10 days! All the art and SFX was also well made. You all must have worked very hard on this

Simple but charming game, congrats on using your own engine! I probably couldn't ever do that

Really cute game, managed to reach the end even though the flying minigames were quite difficult.
I'm not sure if there is a problem on my end but there appears to be no sound

Very simple but charming game, really feels like something you'd see in an actual gameboy

Very cool game! The time crunch makes the wagons feel more exciting even if they might be easy at first glance, it being an endless runner also adds an immense amount of replayability despite being a fairly simple game.

Cool game! I like the idea of luring enemies with coins. Unfortunately I could also not reach the end as I eventually ran out of coins at "The Spiral"

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Good thing I played picross before the jam, otherwise I would have been a bit confused on what exactly I have to do. I really enjoyed the 2 nonograms and the character sprites and ending were very cool too!

Very cool and unique game! I wish there was a way to manipulate the pathing of the knights, since sometimes you are left with not enough flames to kill them one by one and need to wait for them to line up.

Very cute, game, I liked the controls they remind me of Celeste, and the artwork is very good especially the main menu and cutscenes.

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Nice game, couldn't quite get all the coins but I got most of them, I even got over 105 at one point but forgot to save a screenshot, I also really like the cutscenes at the beginning

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Hi! Thanks a lot for the comment! Could you please be a bit more specific about that bug? It sounds extremely weird because I've never seen it before and I didn't even use any red in the project anyways.

Hi! Thanks a lot for the detailed feedback! I have to admit the creaking sound is also my least favorite, though tbf these types of sounds are a bit unpleasant in general. I probably should have mentioned the door mechanics in the tutorial, I kinda forgot about it since I didn't want to make the tutorial longer than it needs to me.

Hi, thanks for the comment, sorry to hear that it was confusing, I hope you were able to beat anyways.

Nice little game, I managed to fill my vacuum with the correct ghosts but there was no sign that I actually won, so I'm not sure if I did smth wrong or not. I also agree that the hitboxes are a bit too big, and I wish there was an option to release only one ghost instead of all 3 at once.
Either way, good job!

Pretty fun platformer, managed to beat all 3 levels, nice job!

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Really cool game, managed to beat it on the third attempt, nice job!


Yeah sorry for the confusion, ig I should've been more clear in the tutorial.

There is actually a door in the room on the left of the first room, it's somewhere at the left end, you can listen for it and it will make a wind rustling sound.

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Hi! Thanks for playing the game. I appologize for that bug, I guess I didn't have time to go through everything.

Listening to doors is not pointless, since not all doors you see are necessarily real, you are supposed to listen for them. All of those doors in the screenshots are fake. Listening to doors and other objects is actually very important for progressing the game.

I've never seen this before, works perfectly fine for me, did you press some weird buttons before this? Also this looks like fullscreen or smth

Really unique idea and also very easy to understand (at least for me) Great Job!

Really cool game, I really enjoyed burning down the houses of random innocent people!

It's a bit simple but it has charm in its simplicity. I also like how the level has shadows, it makes it look significantly better. Good Job!

Very cool puzzle game! Some levels were a bit odd, but regardless I had a lot of fun! Great Job!

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Nice game! Simple but fun and interesting!

I really like how you included a leaderboard, I didn't even know you could do that. Anyways, great game!

The game is very well made and the art is amazing! Good job!

I did, it worked after

The art style is phenomenal, but I have to admit that as many in the comments have already pointed out the controls are a bit weird. Regardless this is still a great game!

Fun game and great menu art, but for some reason the game crashed on the first level so I had to restart.

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I really like the artstyle and the puzzle was challenging in a fun way, although it took a while to understand what exactly I was meant to do. It's also really cool to see someone come up with almost the same idea as me but placed in a different setting.

Thank you for your feedback and thank you very much for the video! I haven't watched this one before, and yes, I haven't fully mastered platformer controls yet, but I am getting better and better as time goes on :D.

Very fun game, I love the music and art style!

Great concept, I really like the high-res pixel art style!