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A jam submission

GénesisView game page

Submitted by Robert Kurc — 4 hours, 23 minutes before the deadline
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Génesis's itch.io page

Results

CriteriaRankScore*Raw Score
Community's Voice#1972.3982.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Creative Vision / Rationale / How Did You Incorporate the Theme
Statement from our creative director, Cooper Hinz:

When I saw the image, it reminded me of first and foremost of the story of Adam. We thought it would be interesting to parallel the story of Adam, by having the player character be the last person on earth, rather than the first. We decided to lean in hard on the religious themes, the story takes place in early 1600s Spain, after a rapturous cataclysm that left only one person alive. you play as this lone soldier, trying to find his purpose as the sole survivor. Unfortunately both of us got ill during the process, the deadline caught up on us faster than we thought, and we weren't able to incorporate the story in the capacity we initially intended. Regardless, this game stands as a proof of concept of the game we want to focus on and hopefully publish in the future.

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Comments

Submitted

This was a fun little game.  and became more chaotic the futher you got, I would like to see some other mechanics in future updates, maybe some abilities that you could use. 

nicely made!

Submitted

I think this was a fun game!I really like how the music doesn't get overbearing (which can easily happen in games like these).

Some notes of what I think can be added to make the game pop some more:

Add a bit more of an impact to the actions. It's fun to shoot and attack currently, but I think it could feel even better if there is some impact when we hit the enemies, which can be a sound effect, or particle effects, or similar.
 This is more for further iteration, but it could be nice to add skills into the game, so that you're not just pressing one button while you're attacking, and instead have more varied movement options. I think the dash is a good start, but could be cool to have different attacks for example. They could even be added as loot!

Overall though, I had a fun time with your game, and also liked discovering the loot as I played. I thought it was really cool how the loot was themed to reinforce the theme of the game.

Submitted

It was kinda too easy to play. I could reach 8th lap, and I could kill the boss just with a click. I like your interpretion, atmosphere, and  concept anyway. Nice game. Take care!

Submitted

It was kinda too easy to play. I could reach 8th lap, and I could kill the boss just with a click. I like your interpretion, atmosphere, and  concept anyway. Nice game. Take care!

Submitted(+1)

It's challenging but if play for a long time easy to get bored.