Super cool concept! It's very satisfying and enjoyable to defeat the elementals. (Even if I'm terrible at it)
Play game
Nexus Of Elements's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #10 | 3.913 | 3.913 |
| Overall | #13 | 3.620 | 3.620 |
| Enjoyment | #17 | 3.565 | 3.565 |
| Concept | #17 | 3.826 | 3.826 |
| Use of the Limitation | #29 | 3.174 | 3.174 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me, Kettlecat! Some friends also helped by playtesting.
Software used
Godot (Programming/Logic), Aseprite (Pixelart), Beepbox (Music) and Audacity (Sounds)
Use of the limitation
The enemy Elementals can only be defeated in one shot by charging the elemental Tower.
Cookies eaten
About 10 small ones. ^^
Comments
Really nice game. For me, the difficulty scales really nicely. It does not get stressy too soon, nor too late. The sprites and other assets are also really well done, considering everything is self-made ^^
For my personal taste, the music could be more intense, considering that the levels are getting progressively more stressful. Also, even though the tutorial is a bit long, after a few tries, I'd say the game is pretty self-explanatory.
Interesting game with a good concept, though it could use some refinement. I enjoyed playing it.
This game has a too long tutorial and a too hard gameplay. No music and no sfx ( at least i didn't hear them ) and the gameplay is all about running around and shooting random things. Why would that be fun ( idk )? But it looked pretty good with those things in space ( or what the heck that place is ). Nice game but could be improved
Great game. It works super smooth and with music and environment gives you the vibe that you can take your console and play the game forever :D I agree with other people tutorial was a bit too long but it explained everything so I am okay with it. One thing I felt bad is that sometimes I have the element in my hand and try to throw to the tower and it just disappears could be because of collider or maybe I am just throwing from super far don't know. And also it gets super hard super fast maybe small adjusments there. In overall it is a great game. 10/10
Nice game !
I love the fact that each mechanic has multiple use, it definitively add to the depth of the game !
It was still a bit hard to manage all the ressources regarding the problems the comments bellow mentionned, but I enjoyed it nethertheless !
As you mentionned in my entry, having an in game tutorial is top notch, well done !
Really fun take on the wave survival concept, I love how frantic it quickly gets, as I desperately rush around trying to find the right element for the current wave. I will mention that I don't think the tower should block player projectiles, I think it messes with the flow too much, and the location of the mark pickup means that enemies can often block it which pretty much guarentees a loss. Still, I really enjoyed this game, and I'd love to see the concept expanded further.
This game was really fun but also tough (it took me a long time to know how to survive over 2 minutes lol). Great work!
This game has a really good idea! I suggest making the tutorial text autocomplete if the animation is not yet done at first press before making you continue. Additionally, it would be great to see the controls again somehow just in case you forget, because it would take some time to look at the tutorial every time you forget. I think that this game was fun. Good job!




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