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Slimy Luck (Game Jam Version)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #32 | 2.412 | 4.000 |
| Gameplay | #36 | 1.508 | 2.500 |
| How well does the game fit the themes? | #38 | 0.754 | 1.250 |
| Audio | #38 | 0.603 | 1.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #38 | 1.357 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
~3h30min. Maybe closer to 3h40min
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Comments
Fun game with a very nice asthetic, a little polishing could help, the healthbar doesn't work, death makes your character not respond to anything, which made me a bit confused, the game could be made into something very nice, good job.
Good job on the game jam!
I agree with Magic47, but the little people are drawn perfectly
(Posted on the game page aswell in case you dont see it)
I've experienced some game breaking bugs unfortunately :(
1. Slime can't die
2. Dash is not working
3. Rolling the dice is not working
4. If you get swarmed (maybe damaged) by enemies for too long you cant play anymore. I suposse its the dying part but the hp bar is not working so I cant tell
Don't worry, jam time was tough. Try fixing those bugs as training and update the game if you want. I will be happy to try it out then! Beside bugs, gj, don't give up!
Thanks for the feedback!