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Dice-y Endeavor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #33 | 2.364 | 2.364 |
| How well does the game fit the themes? | #34 | 2.091 | 2.091 |
| Gameplay | #35 | 1.818 | 1.818 |
| Audio | #35 | 1.091 | 1.091 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #35 | 1.727 | 1.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 40 minutes
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Comments
Finish it someday!
It is not exactly clear what to do. A tutorial or clear instructions would be nice, but the vision and the idea is great.
Instructions unclear. Don't know what Farkle is, so didn't know how to score. Don't know what bank is supposed to do when pressed, but seems to do nothing. Background made it tough to focus on the dice. Having space and enter re-click the last button was nice, though I feel having dedicated buttons for each would be better. Dice stacking on each other was cute touch. I like that you can roll dice, midair. Fun to make them fly. I also noticed that "4" on the number strip above the keyboard's letters served as a roll button, but the "4" on numbad does not.
Sorry, my last comment was for a different submission. Good job getting something into the jam! Keep working on the game!
Just touch the physics
Looks really cool and the dice rolling is fun to do, but there doesn't seem to be a game loop! I still enjoyed pressing the roll button a bunch of times, though.
Strangely fun to just watch them go! Spammed the roll button and got 3 to stack on top of each other. Four still eludes me...