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A jam submission

Reactor's VengenceView game page

Make it explodes.
Submitted by mstjr — 3 hours, 45 minutes before the deadline
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Reactor's Vengence's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Interpretation#283.4443.444
Gameplay#562.4442.444
Creativity#583.0003.000
Art#602.5562.556
Overall#612.6482.648
Audio#662.2222.222
Polish#692.2222.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

thanks my eardrums are bleeding i enjoyed it👍👍👍

Developer

lmao, u were using firefox arent't u ?

Submitted

Phew, that wasn’t that easy!

A fun game with a maze that requires exploration and memorization. It was interesting to figure out.

The monotony and single-color nature of all the walls is a bit confusing. I think adding simple textures would make it a little easier to feel the movement.

You could also use different colors in the zones so that you could remember their relative positions.

I think small things that help create a mental map of the maze inside the player’s head could improve the gaming experience.

For example, adding some pillars, corridors, maybe some simple sculptures. So that the player could think, “Hey, that’s that room with the pyramid sculpture on the column. I think I know where I am and there was a computer nearby,” something like that.

To complete the game, I only needed to remember a part of the maze and the locations of three computers. Perhaps there would be some gameplay incentive to encourage the player to explore the entire maze.

Overall, I liked it.

Submitted(+1)

Got very lost, I'm a terrible villain. Interesting idea though.

Submitted(+1)

Map is quite big for it, easy to get lost.

Nice concept!

Developer

thanks for the review, and yeah the map is quite big, however I figured out that if you follow a robot you can easily finish the game within 5-8 min

Submitted(+1)

I got lost so many times! :-) Maybe add a minimap?

Developer(+1)

I wanted to add one, but I was really last minute and my implementation didn’t work, but thanks :)

Submitted(+1)

The wall and ground looks the same, so it is very easy for player to lose their directions. Pressing E near a computer didn't work at times. Some visual indicators would be great. Good job overall!

Developer

thanks for your comment, I know that the interaction was a bit buggy some time, and I am sorry for that. Thanks for playing :)