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Temporal Hopper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Community's Voice | #1 | 4.478 | 4.478 |
| Best Overall | #3 | n/a | n/a |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Creative Vision / Rationale / How Did You Incorporate the Theme
The distance between their hands is so close, yet so absolute. When I rotate this image 90 degrees counterclockwise, I see one person falling helplessly, while the other struggles to save them. At this moment, they are so close, yet they may never meet each other again.
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Comments
This was awesome and I really enjoyed playing it. It's like the braindances from Cyberpunk except fleshed out into a full game and more interesting because of the puzzle aspect. I'm also stunned by the level of polish, it's hard to believe it's a game jam project. If your team was thinking about continuing development I'd encourage it for sure.
I absolutely love the idea of rotating the theme image to turn it into a rescue story—that perspective shift is brilliant.
The level of polish is honestly insane. The narrative and the cinematic feel are so well done. It is hard to imagine that this is a Jam entry given the high quality.
I hope one day I can reach this level of proficiency myself, haha. It feels like a very mature production.
This is truly high-level work. Your team is extremely professional, and I hope I can reach your level one day.
By the way, I really enjoyed the "Family Guy" reference.
LOL I'm glad you recognize the reference
I liked your game and I think your game is very well polished, if you can find 4 more teammates who are just as dilligent as you, you can even do better than us!
Impressive scope for a jam game! The voxel art style combined with time-travel mechanics is really cool. The narrative of trying to save your wife by hopping through time creates a compelling emotional connection. The production quality is high and you can tell a lot of effort went into this - well done on creating such an ambitious RPG in a short timeframe!
I'm so glad to hear that, thank you
Excellent level of polish and unique gameplay! Looking forward to a fuller version in the future!
Thanks for the compliment! We're planning to come back to this project in the future and make it a full experience, stay tune!
The level of polish and amount of work are insane espeically given the short period of time. I already love the game and would love to see a fuller version!
The main mechanic here is interesting, I guess there's somehow a Cyberpunk inspiration with the rewind gameplay. It's nicely done here and I managed to do it to the end, which I absolutely not expected the first time I saw the game!
So well done, it's clean and works well, I wonder how it would work on a longer game, I don't know if the gameplay would not feel too slow and how to manage rewind with a bigger scope.
Anyway, well done for this!
The level of polish here is honestly insane.
OOOOH WOW, this is so freaking awesome. The concept, the visuals, the music, the polish, the concept, everything! Truly a unique and amazing experience! Congratulations!
神作!
Nice
Wow the art direction and mechanics are insane, love this game. I would 100% play a fully fleshed out version of this hahaha, great job :D
Thank you so much for playing and enjoying the game. I can garante that we had planned much more exciting content for the full version of the game!
It's merely an excellent work that remains undeniable even with some cuts
Thank you for your understanding! We scoped much more but due to the limited time, this is the best we can do. But I can garante you we had more exciting content in the future.
Great mechanics, fantastical visuals. The time rewind and handshake concept is a great interpretation of the theme. It was super engaging to get to know the characters.
So glad to hear that! In future, we will have more of their stories unfold, and of course, there will be more characters and timelines. ;)
Wow nicely done! The time rewind system is great, the characters are so funny, I just found it a tad mean the second interaction with the cleaner lol! 4 stars though just for the refreshing gameplay. :)
haha thank you! It was designed to mean because originally the player has to redeemed his action before he was made accessible to a key item, kind of a character arc thing. Unfortunately we cut like 70% of the content just to be able to ship this on time.