Beautiful artistic vision! The combination of hand-drawn 2D characters with 3D environments creates a unique and atmospheric experience. The cooperative gameplay mechanics between Alma and Lumi are really creative, and the theme of giving life to lost souls is both touching and well-executed. Great work on a 72-hour jam project!
Play game
Through The Light's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Community's Voice | #80 | 3.235 | 3.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Creative Vision / Rationale / How Did You Incorporate the Theme
We interpreted the image as “Connection” / “Giving Life” (due to the painting reference).
The theme “Giving Life” is best presented in the narrative: we try to convey the idea of lost souls giving life to a dead tree outside the cave, acting as a symbolism to “freeing” the lost souls in the world, giving it meaning/life again.
The connection itself is represented visually by the connection between Alma and Lumi as they work together to achieve their goal- leave the cave while helping the lost souls inside find their way out too. Mechanically the theme is shown by their connection: the star cannot move without a “physical body” connected to her, while Alma doesn’t have great mobility without the star’s help. As such, both have a connection and must work together to escape.






Leave a comment
Log in with itch.io to leave a comment.