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A jam submission

An Index of PrayerView game page

What do the people need?
Submitted by Drew G., kaktusdoesmusic — 6 hours, 26 minutes before the deadline
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An Index of Prayer's itch.io page

Results

CriteriaRankScore*Raw Score
Community's Voice#143.9623.962

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Creative Vision / Rationale / How Did You Incorporate the Theme
Upon seeing the theme revealed, I recognized it as referencing Michelangelo’s fresco on the ceiling of the Sistine Chapel, and I wanted to make a game about the relationship between the divine and the mortal. I am not particularly religious, but I did spend a lot of time growing up around the oldest Orthodox monastery in the US with my grandparents, who were involved in that community. I drew inspiration for the vestments of my monk from Eastern Orthodox culture, specifically the analavos. The actual gameplay draws more from reading Becky Chambers’s A Psalm for the Wild-Built, in which the question ā€œWhat do humans need?ā€ is the driving force of the plot. I knew I wanted to experiment with user content to infuse a little bit of the subtle multiplayer interventions that thatgamecompany was known for, so the idea of the god returning the favor that the monk provided for her allowed the player to add their own prayer to the game. The sorting came about because I wanted the player to interact meaningfully with the prayers after hearing them, but my additional ideas about using them as a resource for stamina on a pilgrimage or judging which ones were worthy felt exclusionary, especially if I was going to incorporate user content. So I decided on asking players to think about what the prayers meant, both to them and to the original petitioner, and to use a limited vocabulary to express that. Visually, the game draws inspiration from Arnold Bƶcklin’s painting, Isle of the Dead, and I used sprite stacking to accomplish the semi-3D look of the game. The music was provided by KaktusDoesMusic, who made some really incredible pieces, including a choir layer that gets added when the Divine appears.

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Comments

(+2)

what a wonderful game!! I'm not particularly religious either, but this feels like something I needed today, thank you for making it :)

Developer(+1)

No problem junebug, i'm very glad you liked it :D

Submitted(+2)

That was a beautiful experience, and probably the game with the closest interpretation of the theme to my own that I’ve played so far, about exploring the relation between Humanity and the Divine. Absolutely loved your take on it, the idea is really wonderful and heartwarming. Loved the atmosphere and the way the music slowly builds up, amazing work on the piano, strings and choir sections. And the slow walking definitely helps the player reflect on what they read, it’s a very good choice.

I love the aesthetics of the game a lot, the unified earthy colour palette, the choice of fonts, the way the text is displayed in fullscreen slides with the satisfying sound effects, and the thematic congruency in the design, which extends to even the theme and font choice for your itch page itself, that is something I really appreciate. Also this is what I chose when questioned by the Divine, probably a bit audacious? But that’s how I truly feel.

I was a bit stumped at the end when this scene kept on playing, I thought I probably unlocked an Easter egg with my response, and the Divine truly blessed me with her eternal presence…

…but then I read everyone else’s comments to find out that was the case for all. šŸ˜… Even though it’s likely unintentional, it does feel quite meaningful, maybe also letting the player move around during that and appreciate the Divine from all angles could be a fun thing to explore ha ha.

Overall a wonderful experience and I loved it very much. May all your needs be met! šŸ™

Developer(+1)

Thank you so much for playing the game and leaving a comment :) I'm so glad that you enjoyed playing our game. May your needs be met as well šŸ™

Submitted(+2)

Amazing art style and music!! The slow, restrained character movement is definitely a key to conveying the narrative. Imagine if the player could run quickly like a JRPG instead, which would fundamentally change the whole experience. A little bit confused at the end that I wasn't so sure if it's truly over or if I was supposed to wait for something to happen. However, that uncertainty ended up adding another layer to the tone. It gave me a few quiet seconds to reflect on what I had just typed to the Divine after the game ended. I wrote "I need needs". A fascinating moment. Thank you for bringing this out :)

Developer

Thank you so much! I'm so glad that you enjoyed our game :)

Submitted(+2)

This is incredible. Genuinely impactful and surprisingly meaningful.

Submitted(+2)

What a beautiful game! The visual style, music, and message were all perfect. The ending did feel a bit abrupt, even a fade to black would've been effective. Also, I think you move faster diagonally? But these are just minor nitpicks and barely take away from the experience. Great job!

Developer(+2)

Thank you for playing and for the feedback! Also, you're totally right about the diagonal movement, I can't believe I missed that. I guess the game has speedrun tech now!

Developer(+1)

Thank you!

(+2)

What a cohesive experience! The aesthetic is both minimal and deeply moving. It was like a healing pilgrimage. Thank you.

(+2)

It makes you think and it is healing

Submitted(+2)

I loved the style and art, really amazing. I just wish there was more depth to gameplay. But overall a nice looking small experience nonetheless!

Submitted(+2)

Elegant and beautiful. Cheers!

Submitted(+2)

This is beautiful.

Submitted(+2)

A very elegant execution of this extremely cool idea! The game's aesthetic works wonderfully and the vibes are immaculate. I really love the idea that it will slowly become based on user's needs. Incredible work :)

Submitted(+2)

Nice, deep interpretion. Also the artworks and sounds were amazing!

Developer

Thank you!

Submitted(+2)

I found this idea fascinating. I grew up in an atheist society, and I found there was a lack of exploration of the human spirit and meaning around me. This game made me start thinking about behavior, language, spirituality, and how to build meaning from this void. The protagonist seems to possess both divine and human characteristics simultaneously, and this character captivated me. The art style is also very charming, and the atmosphere is well-realized with the semi-3D effects. I would like to see more content about this game.

Submitted(+2)

I love this game and how it makes me think. I think you guys spent lots of time polishing it. I am curious, does the game end when the gods descend and ask you questions? I can't seem to move after that.

Developer(+2)

Yep, that's it, I wanted to show that screen again because it looks nice, but I think it definitely confuses people about when the game ends šŸ˜…

Submitted(+2)

love it still!

Submitted(+2)

I really like the style of the game, and the atmosphere works well. Unfortunately, I didn’t quite understand what I was supposed to do, probably because my English isn’t good enough :/ , and that seems to be an important part of the game. Good job!

Developer(+2)

Unfortunately, it is a pretty English reading-intensive game, but I appreciate you playing regardless!

Submitted(+2)

Alright just take the win... but seriously this was so beautiful. The artstyle, the palette, the theming, the OST, and especially that ending. Seriously great job guys.

Developer(+1)

Thank you for such a kind comment! I'm  especially really glad you enjoyed the music :)

Submitted(+1)

The choir part was really impressive!