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Swift Justice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #36 | 3.528 | 4.000 |
| Art | #38 | 3.150 | 3.571 |
| Polish | #45 | 2.772 | 3.143 |
| Gameplay | #53 | 2.520 | 2.857 |
| Overall | #65 | 2.625 | 2.976 |
| Theme Interpretation | #75 | 2.268 | 2.571 |
| Audio | #78 | 1.512 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting beginning! Would love to see how this progresses.
Liked the title screen background =)
Thanks! I actually designed the title screen first, and then built the rest of the game around the mood I felt from it.
so does this mean you'll finish it in the monthly game jam? i hope you do
I probably won’t be working on this particular incarnation of the game any longer, since the technical debt of my dialogue system implementation is massive, but I might come back to it later on!
I think it’s a good building block for a bigger game. I guess you make something that would feel like you break the fourth wall? Suddendly you have a fallout and something completely unexpected happens? Idk, it turns in an action game? Or a Stanley Parable thingy? That would cool! :D
Yeah, I was thinking of having the player walk around the precinct each day, with windows showing how the situation outside is deteriorating and such. Maybe have interactions and relationships with other people inside. Might be a bit much for my current skillset though!
One can always try :)
Good base!
I see the idea here, keep it up!
Thanks!
Great game, if you'd have more time I'm sure this game would had way more features and levels.
Thank you!