Yay I got the apple!
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Sacred Apple Robbery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #20 | 3.619 | 3.619 |
| Fun Factor | #26 | 3.190 | 3.190 |
| Gameplay | #26 | 3.190 | 3.190 |
| Visuals | #27 | 3.333 | 3.333 |
| Overall | #38 | 2.937 | 2.937 |
| Special Object Implementation | #49 | 3.000 | 3.000 |
| Audio | #85 | 1.286 | 1.286 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Sacred Apple Robbery is a game where two cats are executing a plan to steal the "Sacred Apple" which is worth a lot of gold. Each time the player fails, he recovers conscience at their van on the way to the site, he keeps knowledge from certain events. (Deja Vu)


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