for me this was the perfect fit to the theme! well done! would have played longer if there where more levels - great job!!!!
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FrogBoy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4 | 4.170 | 4.170 |
| Gameplay | #14 | 3.957 | 3.957 |
| Connection to Theme | #18 | 4.234 | 4.234 |
| Presentation | #28 | 4.191 | 4.191 |
| Creativity | #56 | 3.702 | 3.702 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members (List Discord Names)
Thatonedude077
Game engine / program used
Gamemaker
Connection to the theme (short sentence)
a short one screen arcade platformer with a color palette inspired by the gameboy
Is this your first jam?
This is not my first game jam
Comments
This really felt like playing an old game on a game boy. You hit the spot with graphics, soundeffects and overall gameplay. Keep up the good work :)
You really nailed the GameBoy look, even better than I did lol! I really enjoyed the game and it kinda reminded me of playing Bubble Bobble back in the day, great job!
Great job! I can really see this being on the gameboy and being a really fun game. I think my only critique is that that a lot of the unique puzzle aspects aren't communicated well, so in the 2nd level I thought it had loaded weird. I think a little sign pointing right would go a long way! Otherwise, wonderful job!
This is an awesome game! It really made me feel like I was playing old NES games! Very well done on this submission!
It’s definitely very well done. The addition of a new enemy type in almost every level keeps the game dynamic. I loved it.
Nice simplistic gameplay. Pretty basic to understand and the game is smooth to play. I do wish that the control key binds were different but that's just a personal preference. You can try out my Gameboy jam submission if you want to.
Amazing retro vibe and the controls feel good. The sounds are perfect and I love the level design. The polish work of the death falling, the score, shooting stars like kirby it all works. It's very adorable and I think you could potentially publish this with some more levels and a boss
I loved the gameplay — it really reminded me of the Kirby games — and the beautiful Game Boy–style visuals, not to mention the level design, which is really good.
I have nothing to complain about; the game is amazin
Very nice! Great retro-inspired art. Player control feels good.
Musically and sprite speaking, it might be one of the games that brought be the most back in that good retro Gameboy era, it's fantastic. Controls are perfect, the bonus stages were a nice surprise, and definitely reminiscent of those times as well. For the "retro" interpretation of the theme "Simpler Times", this might be one of my favorite games!
OK. THIS ONE ITS MY PERSONAL TOP 1. I LOVE THE KIRBY/SNOW BROS/ARCADE VIBES, ITS SO ENJOYABLE AND INTUITIVE, ITS JUST FEELS SO RIGHT.
And to be honest, I loved it so much that my only "problem" is that it's a very short game, and I'd like to play more of it. I LOVE FROGBOI
(5/5 stars)
Things I liked:
- It's very appealing visually, I just like the graphics
- Absolute commitment to the retro style: nothing seems to be out of place
- Unique idea and gameplay mechanic
- Interesting levels and enemy variety that's actually being gradually introduced throughout the game instead of appearing all at once in first level
- Lots of small but satisfying details, like enemies bouncing into each other and score rewarding good play
Things that need improvement in my opinion: I really don't know, unfortunately. It's the most polished one I've seen yet, great job.
Super fun game!
It has a lot of strong points. The style is great, the visuals look really nice, and the sound effects are solid. Everything captures the retro vibe perfectly and fits the game jam theme really well.
The level design is very good. It teaches mechanics in a natural way without the need for a tutorial. For example, level 2 teaches you that you can wrap around the screen edges to the other side. The slow introduction of new enemies is excellent. It’s a simple game, but with each level something new happens, which made me want to keep discovering more.
The enemy variety is great. They look good, are well designed, and each one brings something unique to the gameplay. I really liked how enemies blink before shooting to warn the player.
Swallowing enemies and spitting them at others, and then watching enemies bounce off each other and eliminate themselves, was super satisfying.
The only downside I noticed was the control scheme. I really struggled playing with A, S, D for movement, X for shooting, and Z for jumping. I’d much prefer jump on W and shoot on Space, or jump on Space and shoot with the mouse or something similar. It felt very uncomfortable and hard on my fingers to control everything with one hand.
Overall, a super fun game that offers a lot of enjoyment and can be completed fairly quickly. An ideal game jam project!
Oh, got it! I didn’t realize there were alternative control options, that’s on me for not reading it properly, haha. In that case, all good 🙂
I still think WASD + Space would be great for one-handed play, but the current control scheme definitely makes more sense than I initially thought.
Your game is super fun!







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