Play game
Iron reboot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Would you like to see this character developed further? | #11 | 3.870 | 3.870 |
| How customisable was the character? | #50 | 3.087 | 3.087 |
| How unique were the customisations? | #60 | 2.913 | 2.913 |
| Overall | #61 | 3.026 | 3.026 |
| How satisfying was it to customise the character? | #72 | 2.435 | 2.435 |
| Did you find it easy to customise the character? | #78 | 2.826 | 2.826 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use for this entry?
Godot
How many times have you competed in GDKO?
First
What are your pronouns so I know how to refer to you in the videos?
He
Leave a comment
Log in with itch.io to leave a comment.




Comments
The UI was confusing at first, but this is a cool entry nonetheless. You have about 53,130 combinations of items, which all have beautiful art. Great job!
Wow really love the doom vibes and the customization is well put together!
Great job!
A nice feeling start customizer and gameplay feel that was there was smooth and responsive, Great job.
Thanks rico.
Love the style and music and atmosphere. I would love to see how the variations lay out in the game play.
Interesting concept and nice visual. Look forward to the gameplay implementation!
Thanks for playing.
WOW this is gonna be super cool once it's done!
I'm super happy you added the little test area to let me get a vision on how this will be developed further!
I adore the doom style!
The customization felt super satisfying, the audio and shake made it feel powerful!
Well done, I'm super impressed! :D
Thanks for the great feedback. First time i have done 3d and used blender lost 4 days figuring it out. but worth it i think. Cheers.
Interesting concept and nice art.
Thabks for playing.
A really nice entry , with cool art and a lot of potential.
Thabks for the kind words.
A really nice entry , with cool art and a lot of potential.
It's amazing..I really like the style of the game, and the enemies look cool as well. Although the select option could use a fix: at first I thought there was only one item to buy on each from screen. Even when I pressed the left or right button, nothing changed until I replayed it several times. Eventually, I realized you need to first click an item and then press left or right to see more choices. Maybe it’s just me not knowing the flow. but anyways and also one highlight of the game for me was the purchase effect with the screen shake it felt amazing!
Thanks for playing. Good observation i didn't think about telling people you had to select first. Doh.
Looks cool and the movement feels great. Has lot of potential depending on the gameplay. Looking forward to see where you take this.
Thanks for playing. I have the foundations in place for the gameplay, probably spent too much time with that than the selection screen initially. My first time in 3d and using Blender was pretty cool.
Nice entry, cool music (I wish it continued playing in-game).
I recommend naming the main menu option something like Loadout instead of Select.
I would also recommend making it clearer how to cycle through gear, the Left and Right buttons seemed like they were referring to a side of the character at first.
I couldn't get my loadouts to swap in game, but liked how huge the map is.
If you keep that bar across the top, I recommend lowering the crosshair a bit to keep it feeling more centered.
Nice aesthetic, very good looking assets, I would like to play when it's further along!
Thanks for the great feedback. Loads out swap should be by pressing keys 1 to 5. Yes the in game hud wasn't the best. I think a right side panel would have been better in hindsight, thanks for the good insights all good points.
Interesting concept, I'm curious how further development will take this.
Thanks for playing.
feels good with the sounds a screenshake when you buy a item, that part were good, also show stats. Which many such games lacks a bit.
Thanks for playing, yes I only just managed to get the stats in. I wanted to show that there were plus and minus to each item you selected.
kinda remind me of the early delta force games where you would equip yourself before the battle, I liked it, just with i could take the unused credits to my bank, great potential here!
I would appreciate it if you check mine out.
Could not seem to get the weapons to fire or the enemies to interact in any meaningful ways
Yeah sorry, no game play, focused on the selection screen. That will be phase 2.