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A jam submission

-GOOBER MAKER 5000-View game page

Make some Goobers - GDKO 2026 Round 1 Submission
Submitted by Edeev — 2 days, 23 hours before the deadline
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Play GOOBER MAKER 5000

-GOOBER MAKER 5000-'s itch.io page

Results

CriteriaRankScore*Raw Score
How customisable was the character?#64.3044.304
How satisfying was it to customise the character?#203.4783.478
Overall#293.4523.452
How unique were the customisations?#423.1743.174
Did you find it easy to customise the character?#643.2173.217
Would you like to see this character developed further?#653.0873.087

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which game engine did you use for this entry?
Unity

How many times have you competed in GDKO?
Once

What is the highest round you've reached if you have competed before?
Making it to round 2

What are your pronouns so I know how to refer to you in the videos?
He, Him

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Comments

Submitted(+1)

This didn't fit my resolution unfortunately. It's a cool tool, but hard to use on my screen. Otherwise, the juice is absolutely dripping off of this game. Great job!

Submitted(+1)
Here's my goober! Easy to use and fun! :D
Submitted(+1)

Very polished, and very fun! I wasn't really able to rotate because I am on laptop and have a trackpad, but was still able to create some cool stuff! Really love the art style and the atmosphere! 

Developer(+1)

I LOVE YOUR CAT, so adorable, sorry that you couldn't rotate stuff on keyboard, the thought never occured to me during development to add multiple options for rotation, bit of an accesability oversight, but if imma definately add more options for rotation if I make it to the next round

Submitted(+1)

This was very fun and satisfying to try out:)

The subtle effects when placing & modifying items was great, giving a very satisfying experience. The customizer itself felt complete---it has lots of functions, making countless possibilities.  The artwork & stickers have great silly vibes to it.

One small thing is that I couldn't find scaling in my playthrough. The game provided lots of stickers + objects; however, I think scaling could work so that each object/sticker has three different sizes to keep the pixel scale. However, it is just the first round of the jam and it has a lot of artwork already!

Great job! (Attached the family of little goobers I made)

Developer

Such a cute lil family of goobers. Thats actually a great idea for how to tackle scaling, I was considering adding it but never got around to because of the pixel issue, I might add that if I make it through. Thank you for playing!

Deleted post
Developer(+1)

thats kinda sus bro xD

Submitted (1 edit) (+1)

Surprisingly chill and stylized after playing at least two dozen customizers without anything going on.  The part spawning felt a bit weird at the start since there didn't seem to be feedback about where the parts were going but after finding the "black growth" was actually my doing, it was cleared up. Well done overall.

Submitted(+1)

SUPER COOL!

It was really awesome to get so much freedom for creativity, well done! :D

Submitted(+1)

Also placing down parts felt really powerful and was super satisfying! 

Submitted(+1)

Had a lot of fun messing around with the the character creator. Loved it!

Developer

YOOOOOO I love it!!!!!!!

Submitted(+1)

I really REALLY like this approach to a character customizer. It feels like its own little art program. I genuinely would love to see how this could be turned into gameplay in a future round. Great entry!

Submitted(+1)

Really smooth ui, good feedback from actions!

It seems that it is just a visual game, like putting together shapes until it looks like something.

It's not really clear if there would be a wider game or if there are consequences to any choices.

I liked the aesthetic and sound/art assets, it's pretty soothing!

Submitted(+1)

Very nice game. Realy liked it.

Submitted(+1)

Was a nice chill experience 

Submitted(+1)

This was a cute game, I enjoyed the simplicity of it too. Really lets your creativity go wild if you let it

Submitted (2 edits) (+1)

This was fun to play around with and make a few little dudes. The variety of rudimentary shapes available made ez to imagine character to make. - shapes kept spawning in the bottom left making them trick to grab and I didnt realize they where spawning for a min. There should be another way to rotate, my mouse 3 only works if im holding it, so my page was scrolling when  I was rotating. :)  Here's a pic of my Goober!   - I challenge you to plz make the Goober'est Character in the game I submitted and send me a screenshot to use in the Cover Art for it.  :) 

Developer(+1)

Challenge accepted, i love the goober youve made, so whimsy, sorry I didn't consider making more options for rotating, never really came to me when I was developing, glad you enjoyed my game. I'll make a goober for you asap

Submitted(+1)

Was Fun once I was able to understand that my shapes and stickers were populating in the bottom right. Was Able to make a Cute looking Chicken with the color and shapes and stickers! Great Job!!:)

Submitted (1 edit) (+1)

The aspect ratio is making it kinda annoying some time, but the customization itself was satisfying.

Developer

ah yeah, if i continue with this thats the first thing ill fix