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Old Mate Dave's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Appealing Theme | #13 | 3.900 | 3.900 |
| Satisfying Interactions | #20 | 3.400 | 3.400 |
| Compelling Gameplay | #22 | 3.400 | 3.400 |
| Overall | #23 | 3.180 | 3.180 |
| Stylish Visuals | #27 | 3.200 | 3.200 |
| Made Me Think | #34 | 2.000 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very entertaining. The animation dropping things on Dave when you start a game is funny. In plinko it'd be nice if you could dump them all in the ambulance in one go. Pachinko feels the most random. It seemed like my best bet was just to try to make an arc where he falls down the middle. Maybe something around the edges to bounce him inward more so you can try different angles. I don't have a right Ctrl key, so I didn't last long in pinball, but it was still fun trying to play with only one paddle.
Very goofy and creative. It would be cool to see how many more modes you could come up with using this theme. Or on the flip side, how good you could make one of these modes if you focused all of your energy on it.
Hey, I will drop my feedback below:
hey Iplayed this and left my feedback on the discord!
Thank you so much!
Hello! Heres my feedback and a recording of my play session:
What was the most frustrating moment in what you experienced?
- In the Plinko mode I kept thinking that we needed to gurney the Daves into the ambulance but it didn't seem to do much.
What was your favorite moment?
- I really like how silly it is, I loved the main menu music and the SFX.
Was there anything you wanted to do, but the game didn’t let you?
- I wanted to rescue my Dave's and put them in the ambulance
If you had a magic wand where you could change any part of the game, regardless of cost or complexity, what would you add/change/remove?
- I see from the screenshots on the itch page that there's a campaign mode, and it looks like you can build a statue to Dave. If that isn't the case then I think that should be added. All hail Dave.
What would you say you were doing in the game?
- Both rescuing and subjecting torture to a poor bloke named Dave
How would you describe the game to friends and family?
- Silly arcade fun with Dave
Thanks for playing!
Thanks for the recording too, that's great. There's a constant effort to upgrade the Dave Experience and getting the Ambulance mechanics in Plinko working right is a big one. It seems that having visual and/or sound SX when a Dave is put in the ambulance is a must, a timer in between each Dave going from gurney to ambulance sounds like a popular choice too
And yes, I added new screenshots recently, showing the new menu progress plus hinting at some extra Daveness that's on the go. The CamPain mode will be a run through of 3 themes 'Medic!', 'OSHA' and 'Fails!' each with a Plinko, Pachinko and a Pinball run with a collective score - It seems that a scoreboard or even a leaderboard will be a must, too.
I had wondered about making a trophy system and the statue being an enlarged one for the Opening Page, as a decoration. I like the build a Dave statue idea and will have a think about how to implement something like that, thanks!
I'm glad you enjoy the silliness! Thanks again for playing!
I thought the pinball in particular was a really cool idea. It seems like a natural fit for body breaking ragdolling.
Cheers for playing! It's quite a challenge making ragdolls work in a pinball machine but it's funny how each part of a ragdoll can interact individually with parts of the machine. This game has been an absolute blast to create
Was very hard not to laugh out loud at this at 3:30 am when I played this lmao
Only feedback is that 1) I was rather disappointed that I could stack Daves on the gurney in the Plinko game, but could only put one in the ambulance at a time, and 2) Dave moved around a bit slowly in pinball for me; I would have liked if he was able to sometimes bounce around/fly around much faster, like normal pinball. Sfx, music, atmosphere is hilarious.
Thanks for playing and cheers for some feedback. Yeah, I've had similar feedback and am working on fixing up the Ambulance in Plinko. It's been quite tricky sorting out a proper speed for pinball mode - on the one hand traditionally, pinball is a much faster paced game but on the other hand it's supposed to be a ball, not a Dave. I will need to try out a dave speed +/- thing and see what people think of different speed settings.
Poor Dave man, but cute minigames. Please consider adding a ranking system, competition in minigames is always fun.
Other than that I a have a few changes that might improve the experience:
But overall great work looking forward to more minigames in the future, cheers!
Thanks for having a go and the feedback is much appreciated. I've got 2 game modes in development, one is High Sore mode, a score attack type of 'run' and CamPain mode which is a run through all 9 minigames for a best total combined score - Plinko, Pachinko and Pinball in 3 themes each.
Input customization is an absolute must so I will need to implement that. The new Menu I've been working on will have me looking at this soon too.
The canon in Pachinko should be rotatable, was it the download or the web build that you had trouble with?
Thanks again for the feedback, it's the only way Old Mate Dave will get to see the Doctor quicker!
I didn't have the same problem with rotating the canon as TryHardStudio, but I also had a ragdoll get stuck just outside the canon. This made it completely impossible to shoot Daves up in the air.