Hello! Here are my notes for feedback that I made while playing, and a recording.
- Like the core concept - reminded me a bit of dome keeper
- Felt a little difficult to control but I wasn't sure if that was intentional or something we could upgrade later on
- I accidentally unequipped my turret on my first round and wasn't sure why it wasn't shooting. I realized watching the footage back but at the time it wasn't obvious. Maybe if the player has no weapons equipped some kind of warning/alert could pop up?
- Wasn't sure if using shift to boost used more fuel
- Wasn't sure what hitting obstacles did - the screen shake made me think that I was being hurt in some way but I couldn't see a health bar or see my fuel go down more when I hit something.
- Sometimes it wouldn't target the obstacles that were closest to me, which was a little confusing.
- Could definitely see the core loop being more addictive when I unlock more things.
This is the recording of where I messed up, I'll include the one where I played a little more in a separate comment since Itch won't let me upload both in one comment.