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Precision Grem platformer was not on my bucket list for this jam but it was an experience!

Barely managed to squeak out a win with like 2 seconds left but i'm taking that to the bank.

Great job on the art, as per usual (not sure if you made the SFX or just found those), and good choice of music to keep the energy going despite having to restart multiple times.

Also do like that you added pickups that have different effects, so you need to try to prioritize or avoid certain ones, and cant just beeline to a timer pickup if you see one.

Cant say much on difficulty, since its supposed to be hard, but it did feel like some of the first jumps required much more precision than the last.

Otherwise good work, and yummy taro boba!