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BringTheFireHome's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #77 | 3.528 | 3.528 |
| Connection to Theme | #90 | 3.639 | 3.639 |
| Presentation | #98 | 3.556 | 3.556 |
| Gameplay | #112 | 3.028 | 3.028 |
| Enjoyment | #139 | 2.986 | 2.986 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members (List Discord Names)
Stoblix
Game engine / program used
Godot 4.5
Connection to the theme (short sentence)
The Game should show the Difficulties of a Cavemen looking for Fire in Simpler Times. Also I made sure that the Game feels as much N64 as possible
Is this your first jam?
Yes
This is my first game jam
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Comments
Very interesting game, love the vibe and the gameplay, good job!
Interesting Idea and it looks great, good job!
For the first game jams is more than enough!
I am trying to make my first 3D game this time and I have a hard time! And tour game is 🔥!
Good work!!
thank you! With your great paper like artstyle, I hope you can implement something as Beautiful in your 3D projects. Appericiate it
goddamn this game is hard i wish the controls were a bit smoother but it looks pretty cool its kind of hard to grasp what to do though
cavemen down not round
Bro what are you doin makin a full priced game for free on itch.io? I am blown away by how fun this, and my lack of fire preserving skills. Excellent work 10/10
Very nice game! This reminds me of human fall flat type of physics! I would say something though that everybody has been criticizing, there seems to be no objective. I do see the sign and try to grab the sticks to bring to the fire, but I soon realized I needed to *hold* left click to hold the stick. I think adding a HUD for telling if you picked it up, or maybe better incentivise the player would make this game a whole lot better! Overall, GREAT GAME 😁!
COol game but what ma i suppose to do?
Really cool for a first jam!!
i couldnt get to the end because of my 3d game skill issue tho sadly
This was really fun! But I forgot to bring a fire, and didn't realize until I got to the end lol
Good job!
Pretty nice game, especially for a solo dev. I found it enjoyable, besides the controls feeling a little too uncontrollable. Sometimes the character just refused to move how I wanted it too move.
Updated the Game: You cant stick to the Ground->picking up torches is easier, and signs are better readable with new lights
spent like 5 hours picking up a torch, the rest was so peak tho
updated the Game, picking up torches is easier, nd signs are better readable
looks very good!
Hehe interesting loading screen!
I like the pixelly style but I found the tutorial signs almost impossible to read. I like the main character's dangly arms though! The whole level for me was dark and also foggy, which makes for great atmisphere but I really couldn't see much on the screen. Amazing ambient sound effects though!
updated the Game, picking up torches is easier, and signs are better readable
Cool ragdoll physics, kind of confusing at first, my potato got an OOM kill, had to close everything before playing
I got there without fire the first time, then I did it the right way. Thшы game is cool.
Cool art style! But idk why sometimes its lagging for me while playing
Amazing! Difficulty was spot on
Great work for your first game jam!