Thank you for playing through our silly game Micah :) this makes the TrashMan very happy!
Wizard Bodega
Creator of
Recent community posts
Thanks so much for playing Taylor!
Thanks for the compliments and feedback! Hope the game brought you the same kind of joy we had making it.
Also thanks for the bag animation compliment, I spent 4 hours making that 2 second clip and I think it was totally worth it LOLOLOL.
We also love the honkin chonker Jimothy in your game too <3
OU
– Ebby
Hello Everyone!
First off shout out to Seattle Indies for Jimothy Jamothy - we had an absolute blast working on our entry Hot Trash Summer. This game jam gave us the opportunity to try new weird things and make Jimothy maybe proud - so thank you for that :)
To celebrate we’ll be livestreaming a playthrough of ALL Jimothy Jamothy games on our Twitch channel: https://www.twitch.tv/bigboyhypotenusetv
7:00pm PDT ( 10:00pm EDT )
Please come check it out! And we’ll also be uploading to YouTube if you happen to miss it: https://www.youtube.com/@wizardbodega
( If you prefer NOT having your entry streamed or played shoot us a DM or comment here and we’ll do our best to accommodate )
Thanks!
~ Wizard Bodega
Watup Game Devs!
Comment your game submission below and I will livestream play + rate them!
I’ll be livestreaming on the brainless discord - if I get enough comments I’ll also livestream on twitch or something as well ( twitch is: https://www.twitch.tv/bigboyhypotenusetv ).
Starting about 4pm-7pm PST (UTC-8)
::Edit::
Live-streaming AGAIN tonight at 8pm PST
Bro not only do I remember Pogs, I am the 1997 Pogs Champion of Salt Lake City
Sorry that was a total lie, I wish that were true.
But for real though, great game. I never played pogs but have been around long enough to remember the cool collections. My favorite pog is the giraffee one you included.
Very satisfying sounds you’ve included in this too :)
This is a very fresh idea for a videogame! I loved playing those arcade shooters in the jet pilots back in the day ( specific names I forgot ) but I’ve never seen it in submarine form before. I’ve also never seen it in obstacle course form before!
I think you have something here! I hope you continue working on it past the game jam :) I rec adding a slight time pressure on the obstacle course


