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A jam submission

ProletariRatView game page

Run the factory. Sort the objects. Be a ProletariRat.
Submitted by Trufflez45, Wesperanto — 8 minutes, 23 seconds before the deadline
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ProletariRat's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#174.0954.095
Theme#263.6673.667
Overall#293.3953.395
Originality#293.7623.762
Audio#403.3333.333
Accessibility#462.7142.714
Controls#493.1903.190
Fun#573.0003.000

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6beta3

Wildcards Used

New Achievement

Notify players when they achieve something

Game Description
Run the factory. Sort the objects. Be a ProletariRat.

How does your game tie into the theme?
The game is centered around recycling items - a form of repurposing. We also repurposed old classical music for the game.

Source(s)
https://github.com/DallasHuff/gwj-89

Discord Username(s)
Trufflez, wes, Rainew, wesgaard, rgu3st

Participation Level (GWJ Only)
5

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Comments

Submitted

I failed. After my co-workers realized our martial condition they started a union and I had to turn them to biowaste fuel :(.
Had fun got all the achievements. The lagging didn't fix for me after 10 seconds. However it was nice being able to quickly organize everything in their correct spots and prevent any of the machines breaking. I did however have a lot of the conveyor belts clog so that is probably the only reason a succeeded so easily!

Submitted

I almost finished the game without understand that you could hover on the missions to see what you had to do.

I ended up only having the headbanger remaining and then discovered it. 

Otherwise that was such a cool experience! I had so much fun and the fact that you play as a rat is so goofy, bonus points for that :D

Really great submission! <3

Submitted

I liked the dark and rusty atmosphere of the old recycling centre.

Rat as a main protagonist makes perfect sense and makes it cuter (even that he is probably a bolshevik).

Conveyor belts were little bit clunky and items on them were stuck. But you can say that it is intended as the machinery is old and sometimes it was even helpful to prevent wrong material to get to the end of the line.

Nice game.

Submitted

I loved the way the rat could carry many many objects on his head! I couldn't find the plastic recycling area at first since it was in the back corner, but once I found that I was able to get all the achievements.

Submitted

A simple and enjoyable experience.

Loved the pick-n-drop system you implemented which allows you to pick multiple items. 

Despite the initial lags, it's running pretty well considering the numbers of props with physics enabled.

Good Job.

Submitted

Loved the theme, the music, and helping th little rat figure out how to sort the trash without getting overwhelmed. It reminded me of a communist version of Overcooked. This would also be fun as a co-op game. Great submission!

Submitted

Great theme, art, and music!  Sometimes the boxes would get stuck on the conveyor belts

OSHA violations...

Submitted

Nice work.  I liked the hectic nature of the game.  Makes me glad I've never had to work a factory job.  

Submitted

Graphic is charming, and wow music is a vibe. It was really confusing to figure out what I need to do but having the checklist on the side was great to focus me, and saving the turtles was the one I was like what I need to know.
I didn't get all the checklist items done since it got a little bit repetitive but what little I played was cool experience.

Submitted

The music and vibe are something. Yet gameplay is a bit confusing. Great job overall!

Submitted

Looks like we ended up going with very similar ideas, great to see a different execution.

Was a little bit lost at the start so a bit of a clearer tutorial up front would've been nice, but I loved the atmosphere and the rat puns.

Keep up the great work comrades, we've got nothing to lose but our chains!

Submitted

I like the theme and the overall frantic mood created by the visual, audio, and achievements. The music lag and screen size make the game kinda hard to understand and enjoy.

Submitted

Very creative. There was a lot going on and it felt very frantic, but allowed you to learn the game. I liked that the achievements were basically the instructions as well. The musical choice played well with the punny game name. The loading screen was really cute too.

The music drove me nuts. It was suuuuper laggy. Either that or it was very distorted. Also would've been nice if the embedded resolution was slightly smaller, as once you go full screen, it doesn't matter, and on a monitor the same size as the embedded resolution you cannot see the entire game. Also would've been nice to see gamepad controls. That's really easy to do in Godot games, but I realize you would have had to come up with a targeting mechanism.

Nice gameplay loop. Funny premise.

Submitted

I like the the recycle-interpretation of the theme. Visually really impressive for a jam game. The musicwas a good fit.