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A jam submission

This Happened To RooView game page

Small walking sim about a day in Roo's life, when surprise hits their front yard
Submitted by schme, needstea — 1 hour, 33 minutes before the deadline
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This Happened To Roo's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#183.8243.824
Graphics#224.0004.000
Controls#443.2353.235
Overall#453.2523.252
Originality#523.4123.412
Accessibility#582.5292.529
Audio#593.1183.118
Fun#752.6472.647

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.5.1

Game Description
A lone person living in the wilderness is baffled one morning when they wake up and find a satellite on their front yard.

How does your game tie into the theme?
The game is a tiny walking simulator where the story and gameplay revolve around repurposing things.

Source(s)
N/A

Discord Username(s)
schme, N/A

Participation Level (GWJ Only)
1

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Comments

Submitted(+1)

It was nice to interact with a bunch of things and collect items. This is one of those types of games I don't really know how well someone could scope it. I think you did well with what time you had. The pixel art looks good and the trail and error part is entertaining. Thanks for making the game!

Submitted(+1)

Nice relaxing game.

The pixel art looks very nice and the pinkish hue gives the whole environment unique aesthetics.

I like the untold mystery around the bunker and crashed satellite.

Good job.

Submitted(+1)

I really like the art style and the mysterious nature of the world. I was intrigued and wanted to learn more!! 

I think I did everything there was to do - I managed to get into the bunker and then just kinda walked around all over the map making sure I didn't miss anytihng.

Overall, this was a neat puzzle-type game! It felt atmospheric and I enjoyed playing and trying to figure out what to do next :D

Submitted(+1)

I liked the pixel art and the story/theming! 

Submitted(+1)

I really liked playing it! The art, music and story are great. I love the snowman on the house. You have a really good interpretation of the theme.

In addition to invisible walls, you could have trees, rocks, something that tells the player where the map’s border is. It would clearly define the play area. And I like the snow on the character’s shoes when walking, wishing they would leave footsteps in the snow as well.

Great submission, good job!

Submitted(+1)

Nice submission! I love the art, the color scheme, and the atmosphere of the game. I ran into a bug where the examine prompt wouldn't close, but that didn't break the game for me.

Submitted(+1)

Really cute art, I liked how you interpreted the theme and loved the story too, I always love a story based jam game

Submitted(+1)

Very cute game, charming art and dialog.

I had an issue where sometimes the examine prompt would follow me way past where the object was, otherwise the game ran fine and I had no issues getting the bunker open.

Nice work.

Developer

Thank you!

I made the itch pages note on the bug more clear, with instructions on how to get rid of it when it happens. An unfortunate side-effect of some last minute improvements.

Happy you got that far!

(+1)

Very nice sprites and music! The ambience and movement remind me a little of Earthbound for the Snes. It got me curious about where the character is and what happened before the gameplay.

Submitted(+1)

I really like the music, the pixel art is very charming and a unique style. I appreciated the little details like the snowman on the house or the absolutely not natural rocks. It took a bit exploring but the story is interesting and definitely fits the vibe! For a first time doing pixel art, animation, amazing job!

Submitted(+1)

Cool narrative game, it has some good vibe and interesting story.

Art is cool, it's amazing that is your first time doing pixel art. You got nice artist talent, keep doing it!

Congratulations on your submission!

Submitted(+1)

love the art style and the overall atmosphere! The story hooked me right from the beginning. The map is a bit unclear on where can I go and where I can’t(invisible walls) tho

Submitted(+1)

I loved the art style! It's so well done and so consistent throughout the whole game, a really nice job!

My original idea was very much in this direction, you gave me some light on how I could have approached the art work

Submitted(+1)

Beautiful art, beautiful story telling and a bit of humor and also a very clean implementation! At some points in time tho I was hitting invisible walls.

I wish there was more direction to where to go next and the space was a bit more limiting the amount of exploration needed to find out what to do with the pet cube for example.

Surely the main theme is also part of the core game, well done!

Developer

I agree, I wish we could’ve brought in the structure and flow a bit more. Adding actual walls, giving more directions and beacons for the next steps or content to empty places.

Thanks for playing and feedback!