Play game
never sleep's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun and Engagement | #1 | 4.435 | 4.435 |
| Creativity | #2 | 4.304 | 4.304 |
| Overall | #2 | 4.054 | 4.054 |
| Ambience | #11 | 3.870 | 3.870 |
| Theme Relevance | #13 | 3.609 | 3.609 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Interpretation
NEVER SLEEP! A game where you fight to not blink in the ultimate slumber party pillow fight staring contest bloodbath. If you blink your enemies will cook u.
Leave a comment
Log in with itch.io to leave a comment.






Comments
"I was able to play the game with my partner! It's pretty cool that you got multiplayer working during a game jam. You shouldn't really rely on people knowing how to look up their own IP address, but hey, still cool that it worked! I liked the clear themeing and music. I think the environment could say more about the characters inside it: who are we really? Creatures? Toddlers? Whose room is this, and what do they care about? I wish there was UI showing me the number of pillow hits I was getting on the other players while the game was running, before the end. I think the theme and world building was effective, but only tenuously related to the "don't blink" jam theme." - Professor Reid
absolutely incredible. movement tech in a game jam game. multiplayer feels incredible as host or client. aesthetic & ambience are perfect. ties into jam theme both in fast-paced gameplay & through the sleep mechanic. only wish there was a "play again" button or a way to make rounds longer because this is addicting
Glad to hear that you liked it!!
we actually wanted to add a return to lobby function but didn’t have time during the jam… we might keep working on the game for a bit tho so look out for that o7
Cool ass opening, & implementing multiplayer for a game jam is incredibly dope. I wish there was more feedback for any of the gunplay, as I noticed the attacks didn't feel really impactful, and it was hard to tell when my op was abt to be put to sleep. 7.5/10 (I might be able to raise my score if I get another round in).
ty for the goat feedback my goat
we wanted to add a lot more visual fx/cues (like being able to see your opponents eyes closing) but not enough time to implement broken heart emoji
cute art style and multiplayer is so sick!
ty! our artists went crazy on this one