Hi! I’m Desmond Williams, a 3D Prop / Hard-Surface Artist (Game Art & Animation background) looking to join a project or team. I’m open to paid roles and also free collaboration depending on scope and fit.
What I can do
- Hard-surface props (high-res + game-ready low-poly)
- Topology + UVs (clean, optimized game meshes)
- PBR texturing (Substance Painter)
- Rendering / presentation (including Unreal shots)
- VFX + UI experience (in addition to 3D)
Tools
- Maya, Blender, Substance Painter, Unreal Engine 5
Portfolio
- ArtStation: https://www.artstation.com/desmondwilliams11
What I’m looking for
- A project that needs a dependable 3D artist for props/environments (and I can support with VFX/UI too)
- Prefer paid, but open to free collaboration for the right project and clear plan