Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Don_Da_ForgeMaster

10
Posts
7
Topics
A member registered Jan 12, 2026 · View creator page →

Recent community posts

(1 edit)

Hello! My name is Desmond Williams. I have a Bachelor’s degree in Game Art & Animation and I’m looking for a paid opportunity with a team that needs a reliable 3D artist.

What I specialize in

  • Hard-surface props (high-res and game-res depending on project needs)
  • Environment modeling
  • Texturing + rendering (PBR workflows)
  • I can also help with character modeling and 3D animation when needed

Portfolio

ArtStation: https://www.artstation.com/desmondwilliams11

(My ArtStation includes multiple projects I’ve created.)

What I’m looking for

  • Paid work (contract/freelance or longer-term team role)
  • A team building a game or project that needs strong props / environments (and extra help with characters/animation)



(1 edit)

Hi! I’m Desmond Williams, a professional 3D Prop & Hard-Surface Artist and Animator with a Game Art & Animation background, actively seeking paid projects or teams in need of high-quality, game-ready assets and real-time presentation.

I specialize in taking assets from blockout to final polish with clean topology, optimized performance, and strong visual storytelling.

💼 What I Do Best

• High-res & game-ready hard-surface props

• Clean topology, UVs, and low-poly optimization

• PBR texturing & baking (Substance Painter)

• Real-time rendering & presentation (Unreal Engine 5)

• VFX + UI experience alongside 3D work

• Animation fundamentals for game assets

🛠 Tools

Maya • Blender • Substance Painter • Unreal Engine 5

🎨 Portfolio

ArtStation: https://www.artstation.com/desmondwilliams11

🚀 Looking For

• Paid freelance, contract, or long-term project work

• Teams needing a dependable 3D artist for props & environments

• Open to select unpaid collaborations with clear scope and goals






















Hi! I’m Desmond Williams, a professional 3D Prop & Hard-Surface Artist and Animator with a Game Art & Animation background, actively seeking paid projects or teams in need of high-quality, game-ready assets and real-time presentation.

I specialize in taking assets from blockout to final polish with clean topology, optimized performance, and strong visual storytelling.

💼 What I Do Best

• High-res & game-ready hard-surface props

• Clean topology, UVs, and low-poly optimization

• PBR texturing & baking (Substance Painter)

• Real-time rendering & presentation (Unreal Engine 5)

• VFX + UI experience alongside 3D work

• Animation fundamentals for game assets

🛠 Tools

Maya • Blender • Substance Painter • Unreal Engine 5

🎨 Portfolio

ArtStation: https://www.artstation.com/desmondwilliams11

🚀 Looking For

• Paid freelance, contract, or long-term project work

• Teams needing a dependable 3D artist for props & environments

• Open to select unpaid collaborations with clear scope and goals

Hi! I’m Desmond Williams, a 3D Prop / Hard-Surface Artist (Game Art & Animation background) looking to join a project or team. I’m open to paid roles and also free collaboration depending on scope and fit.

What I can do

  • Hard-surface props (high-res + game-ready low-poly)
  • Topology + UVs (clean, optimized game meshes)
  • PBR texturing (Substance Painter)
  • Rendering / presentation (including Unreal shots)
  • VFX + UI experience (in addition to 3D)

Tools

  • Maya, Blender, Substance Painter, Unreal Engine 5

Portfolio

What I’m looking for

  • A project that needs a dependable 3D artist for props/environments (and I can support with VFX/UI too)
  • Prefer paid, but open to free collaboration for the right project and clear plan
(1 edit)

Hello! My name is Desmond Williams. I have a Bachelor’s degree in Game Art & Animation and I’m looking for a paid opportunity with a team that needs a reliable 3D artist.

What I specialize in

  • Hard-surface props (high-res and game-res depending on project needs)
  • Environment modeling
  • Texturing + rendering (PBR workflows)
  • I can also help with character modeling and 3D animation when needed

Portfolio

ArtStation: https://www.artstation.com/desmondwilliams11

(My ArtStation includes multiple projects I’ve created.)

What I’m looking for

  • Paid work (contract/freelance or longer-term team role)
  • A team building a game or project that needs strong props / environments (and extra help with characters/animation)

POST BODY:

Hello! My name is Desmond Williams. I have a Bachelor’s degree in Game Art & Animation and I’m looking for an opportunity with a team that needs a reliable 3D artist.

What I specialize in

  • Hard-surface props (high-res and game-res depending on project needs)
  • Environment modeling
  • Texturing + rendering (PBR workflows)
  • I can also help with character modeling and 3D animation when needed

Portfolio

ArtStation: https://www.artstation.com/desmondwilliams11

(My ArtStation includes multiple game ready projects I’ve created but not all)

Hello my name is Desmond Williams I have a bachelor degree in game art and animation, I specialize in hard surface props and environment modeling as well as texturing and rendering,l can make high res and game res models depending on the need, I am also a great character modeler and 3D animator! I'm looking for a team to be apart of that needs a good 3 D artist

https://www.artstation.com/desmondwilliams11

my art station has a couple of projects l've made

Hello my name is Desmond Williams I have a bachelor degree in game art and animation, I specialize in hard surface props and environment modeling as well as texturing and rendering,l can make high res and game res models depending on the need, I am also a great character modeler and 3D animator! I'm looking for a team to be apart of that needs a good 3 D artist

https://www.artstation.com/desmondwilliams11

my art station has a couple of projects l've made