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LFP] [3D Artist & Animator] [Maya / Blender / Substance / UE5] [VFX/UI] — Open for Paid Work (Selective Collabs)

A topic by Don_Da_ForgeMaster created Feb 06, 2026 Views: 161
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Hi! I’m Desmond Williams, a professional 3D Prop & Hard-Surface Artist and Animator with a Game Art & Animation background, actively seeking paid projects or teams in need of high-quality, game-ready assets and real-time presentation.

I specialize in taking assets from blockout to final polish with clean topology, optimized performance, and strong visual storytelling.

💼 What I Do Best

• High-res & game-ready hard-surface props

• Clean topology, UVs, and low-poly optimization

• PBR texturing & baking (Substance Painter)

• Real-time rendering & presentation (Unreal Engine 5)

• VFX + UI experience alongside 3D work

• Animation fundamentals for game assets

🛠 Tools

Maya • Blender • Substance Painter • Unreal Engine 5

🎨 Portfolio

ArtStation: https://www.artstation.com/desmondwilliams11

🚀 Looking For

• Paid freelance, contract, or long-term project work

• Teams needing a dependable 3D artist for props & environments

• Open to select unpaid collaborations with clear scope and goals