Hi! I’m Desmond Williams, a professional 3D Prop & Hard-Surface Artist and Animator with a Game Art & Animation background, actively seeking paid projects or teams in need of high-quality, game-ready assets and real-time presentation.
I specialize in taking assets from blockout to final polish with clean topology, optimized performance, and strong visual storytelling.
💼 What I Do Best
• High-res & game-ready hard-surface props
• Clean topology, UVs, and low-poly optimization
• PBR texturing & baking (Substance Painter)
• Real-time rendering & presentation (Unreal Engine 5)
• VFX + UI experience alongside 3D work
• Animation fundamentals for game assets
🛠 Tools
Maya • Blender • Substance Painter • Unreal Engine 5
🎨 Portfolio
ArtStation: https://www.artstation.com/desmondwilliams11
🚀 Looking For
• Paid freelance, contract, or long-term project work
• Teams needing a dependable 3D artist for props & environments
• Open to select unpaid collaborations with clear scope and goals






