Very innovative idea of interfacing. I liked the aesthetics too - they have a unique Cruelty Squad style jank to them. The hand system is so detailed and offers a different way to attack; I think the trick is player buy-in really hinges on understanding the combos which can be a little intimidating at first. The supporting menus and tutorial really helped. Maybe for user friendliness there's a middle ground where players select certain actions, and then need to configure their fingers in certain ways singalled onscreen, like glowing digits, to proceed? Not sure! Please keep at this idea, it has immense potential and is definitely quite different from all the other titles I've played in the jam so far!