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PawMech's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #24 | 3.933 | 3.933 |
| Use of the Limitation | #57 | 2.867 | 2.867 |
| Enjoyment | #62 | 3.000 | 3.000 |
| Overall | #62 | 3.133 | 3.133 |
| Concept | #93 | 2.733 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
foxera, Qubittty, Checoffix
Software used
Unity, Photoshop, Acesprite, FL Studio
Use of the limitation
If the player’s reaction is good enough, they can spam abilities using the cooldown system.
Cookies eaten
About 6
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Comments
Wow, really nice work on the art!! Also like the look of the HUD, very cool. Can't believe you got all that done. A bit more feedback for the player would go a long way. Really nice job!!
Fantastic artwork and music! Everyone likes a great shooter, and this reminds me of Gradius/Life Force, some of my favorite games ever!
If I would give a suggestion, it would be a better indication of getting hit, but otherwise, this is a great start to what could be a classic shooter!
The abilities system took a little while to figure out, but it was actually a really cool mechanic. The artwork here is also top notch!
Fun game, really liked the art style!!! The limitation was enjoyable
I really liked the execution of combining skills to create different powerups, though once I found the laser that was the only skill I used lol. Good art though I think hitting/getting hit lacked some "punch" that would've made it more satisfying to play!
Cool side-scrolling bullet-hell concept, and the overpowered feel definitely comes through. Not being able to die removes some challenge, but it also really fits into the theme in a fun way. The art is done well, and the music is hype, and the timing mini-game to reset cooldowns is a great touch; it reminded me of Gears of War's active reload. Cool game!
I couldn't press start until I made the game full screen. Really liked the visuals of the game - the background music went with it and the use of limitation was was very cool
Nice FX, love the dnb. the way you laid out enemies and introduced them was pretty fun, and I always felt like it was up to my lack of skill, and not luck, when I got hit. I ran into a couple of small glitches and agree with others that some instruction/qol stuff could help.
I liked the game, sfx and art is nice, also the limitation is well used
I thought the game looked great! Classic bullet-hell / shooter vibe. Agree with others here, sfx and a few quality of life improvements and it would be a blast to play more.
I thought the game looked great! Classic bullet-hell / shooter vibe. Agree with others here, sfx and a few quality of life improvements and it would be a blast to play more.
Really great art and visuals, the UI maybe needed a bit more clarification, I had no idea what the QTE was until I noticed the bar. The game can be cheesed by sitting in the bottom right corner, but fun implementation.
Love the art. very retro!
Nice art. I would have appreciated a few sfx to make it feel more immersive. One combo I made came up as saying "Blank" and did nothing
The great is great, I love the art! FYI, you can't start the game unless you go full screen.