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Beltzerker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #12 | 3.402 | 3.857 |
| Audio | #26 | 2.520 | 2.857 |
| Gameplay | #27 | 2.520 | 2.857 |
| Overall | #29 | 2.394 | 2.714 |
| Visuals | #29 | 2.520 | 2.857 |
| Polish | #38 | 1.764 | 2.000 |
| Theme Implementation | #40 | 1.638 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
The player is haunted by illusions of the past
How did you add the Special Object?
Player uses their belt to vanquish foes
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Comments
Bugs and Other:
- for a game made after a long time it is pretty good fun.
- what does beltzerker mode do?
I really enjoyed playing your game. The increasing difficulty and variety of enemies keep things exiting. Good work!
i really liked the game play and the enemy difficulty curve.
The game is decently fun. I think if the movement of the player and ghosts were little sped up, and if the attack sprites match more closely their hit box, it would make for a good game to enter a flow state. Good work!
Thanks for the feedback! I agree. Next time I'm going to allocate more time to the 'game feel' and getting sprites to match up better.