What I liked: - all the assets have a drawn look - the art style is really nice - the music, the organ part is amazing
What needs improvement: - The mouse sensitivity was crazy high for me - i couldn't read the white text without squinting and moving closer to my monitor - I got soft locked by falling a hole
Play game
Ephemera Phactory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #4 | 3.889 | 3.889 |
| Gameplay | #5 | 3.778 | 3.778 |
| Polish | #5 | 3.556 | 3.556 |
| Visuals | #6 | 3.778 | 3.778 |
| Overall | #7 | 3.519 | 3.519 |
| Audio | #9 | 3.222 | 3.222 |
| Special Object Implementation | #24 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
The vibe is illusory in general, like a dream. I tried to reflect the idea of dreams portraying our own illusions about reality.
How did you add the Special Object?
You use items a la point and click adventure the you carry on a belt. The map is connected by conveyor belts






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