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Package Inspector's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #2 | 3.889 | 4.125 |
| Special Object Implementation | #3 | 4.360 | 4.625 |
| Overall | #4 | 3.594 | 3.812 |
| Theme Implementation | #7 | 3.771 | 4.000 |
| Audio | #8 | 3.300 | 3.500 |
| Polish | #10 | 3.064 | 3.250 |
| Visuals | #11 | 3.182 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
My interpretation of the theme is that, as a package inspector in a modern fantasy world, the player must constantly deal with packages containing contraband disguised as normal items through the use of illusion magic. The player needs to ensure that any item that appears to be a sanctioned good has the contraband revealer dragged over it so that, if it is contraband, the true item inside the package is revealed. Otherwise, due to the illusion magic, the player may accidentally approve contraband into the country, resulting in a fee.
How did you add the Special Object?
My interpretation of the special object is that the belt functions as a conveyor belt used to move packages. There are two belts in my game. The main belt is where packages enter the level. The second belt is where the player places packages they have inspected and believe do not contain any contraband. This second belt, along with the incinerator, is also used to determine scoring: placing packages correctly awards points and additional time, while placing them incorrectly results in a loss of points.
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Comments
Congrats on fourth place, hope to see the game expanded
I love your interpretation of theme, the gameplay remind me that old mario mini game with black and pink bobombs ^^
took a few round to try and get a high score I was happy with. I got a final score of 13600!
What I loved:
- i really loved the gameplay loop
- the music
- controls felt pretty good
- how you move around the timer scanner and boxes
- I like the implementation of the theme and special object
What needs improvement:
- took me a while to find out there was a contraband manual, wish it was more obvious
What I wished was in the game:
- I wish that there was an upgrade system
- I wish there was more variation in the package sizes and package contents
Enjoyed the game very much! Good Game!
The game is cool, but it definitely lacks some kind of progression. At start I was a little confused, but I understood what to do in a minute. I liked the way you check packages with a revealer. Good luck!馃槉
nice why to use the special object, and the illusion idea is even better, i couldnt realize it until i saw the description