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A jam submission

Pheonix TownView game page

Grow your new town to a size of 15!
Submitted by Miles.P — 21 hours, 38 minutes before the deadline
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Pheonix Town's itch.io page

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Comments

Submitted

Struggled to get the hang of the controls, but once I kind of got the hang of it, the loop seems kinda interesting! GJ, nice idea haven't seen it before.

Submitted

I really liked the look of the game. I also liked that it was a resource management game.  It was not optimal that the events where randomized, so sometimes I had to choose between getting a citizen and losing resources. Also I didn't understand immediately that you lose instantly if you don't choose an option in time. Also some of the workers weren't super responsive.  And the UI wasn't showing for me in small screen fully and in full screen it didn't work properly.  Playing was really fun though and I hope you keep improving on that prototype. 

Submitted

I had some issues with the ui in full screen, but managed to get around it by minimizing window when assigning new villagers. GJ!

HostSubmitted

It was fun! I had some similar issues as the others with clicking to assign villagers but when I got that down it was fun!

Submitted

That was very cute. I like the little villagers moving back and forth. I think it fit the theme quite well!

I had a little difficulty understanding how to gain more villagers or predict the merchant events, And it took me a second to realize that you need to click on the handles to move the villagers, not the ends of the tool. I did get surprised a few times when the arrow's weren't working when I felt I had the resources, too. But, still quite enjoyable!

Graphics are cute and the overall idea is there.  Just wish it had a bit more of a UI to help you along with the game and maybe a little longer to make your choices when you had an event happen.