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(1 edit)

Really liked that art, and sound design in this game. You did a  great job with those. I love all the character designs as well, especially the whispergoos. They looked so interesting and really stood out. I also thought the transition was very creative! Super dynamic and eye catching! The idea with the light-based puzzles was really cool as well, and I especially liked that first one. It felt challenging at first, but once you get the hang of it, you can do it pretty quickly on repeat trips out to outpost 1.

Unfortunately, I encountered a slew of bugs that prevented me from finishing the game properly. Enemies can knock you into walls and get you stuck in certain areas, doors often don't open when you interact with them, and I wasn't able to interact with the signs. Specifically for puzzle 2, I was able to read every hint except for the sign shaped one, which I assume had the actual puzzle instructions. I ended up having to pull an enemy from earlier in the level over so it could kick me through the wall to outpost 2 so I could continue the story even if I wasn't able to solve the puzzle. I had the same issue with the outpost 3 sign, but I eventually hit the right switches and got to continue.

But I really like the concept of this game. It has a lot of potential. I think you did a great job on this overall!