This was a really enjoyable game! Some of the minigames felt overly difficult at the beginning, but the use of the optional limitation really helped on that front, and I think it's the best use of it that I've seen in the jam. the Tetris style minigame was confusing to control with a QWERTY keyboard, but overall the game was really cozy, and sliding around the map was especially fun.
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Penguin Cove's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #64 | 2.828 | 4.000 |
| Audio | #71 | 1.818 | 2.571 |
| Gameplay | #72 | 1.818 | 2.571 |
| Limitation | #73 | 1.313 | 1.857 |
| Visuals | #77 | 1.818 | 2.571 |
| Overall | #77 | 1.919 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hey! Love the art, very cute! The game is actually well done for your first jam submission. With some polish, I could see this feeling a lot more complete, but I understand scope creep is real. Great work and keep up the development journey!
Very excellent work for your first-ever game AND your first game jam! Huge congratulations on making this project. The package minigame was truly my undoing... however, I was able to explore plenty of the world! Awesome work!
The environment was very nice, and I loved the player controller. The package minigame felt uncontrollable
Thank you! Hearing that you liked the environment and the controller honestly makes my day.
The package minigame feedback is super helpful too, there was a strange issue affecting the controls, so I worked around it to make the minigame more enjoyable and actually finishable. I also fixed an NPC issue where it wouldn’t launch its minigame as intended. Thanks again for playing and sharing your thoughts!
CUTE, GREAT JOB FOR YOUR FIRST JAM, i really enjoyed it, could use some general polishing and more mechanics, but overall very cute and a joy to play.
Thank you so much for the feedback! I’m really glad you enjoyed it.
About the polishing: I’ll be honest, I didn’t manage the two-week timeframe as well as I should have, so some parts definitely ended up rougher than planned.
Also, just so you know, when you played, there was a major bug that could prevent the game from being completed, but that’s now fixed. Thanks again for playing and for taking the time to leave a comment!



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