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Deleted 27 days ago
(+1)

Sorry! I literally forgot to reply!

Yes! The way you did it was far better than ZKL, and I've not only implemented but, but I re-adjusted the properties. I even remade the "2nd" light at the end as a "spotlight", so it matches with OHC version. Also a new version is currently uploading, fixing some incorrect textures in levels 5/6. ZKL's build had the correct textures, he really had a good eye!

(+1)

Hey, I screwed up and uploaded a totally broken build that wouldn't even load level 1. Already fixed. Ive been thinking about making a DELUXE version that includes:

1-Level Selector with image icons

2-Sad Satan Revisited base game + Ending levels from the custom build

3-TRUE Clone levels (obviously clean, replacing G1, G2, G3, G4 &G5 with 1.png, 2.png, 3.png, 4.png & 5.png textimages)

4-DSRG Clone levels

All this content would be included in a single build

Why those clones? Because those 2 clones are "classic", they were made in 2015/2016 and most of the internet knew this game because of these versions, and I think this would be a nice and safe way to bring them back.

Deleted 27 days ago
(+1)

That's a good point, just told you to hear your opinion. Anyway, Here's how to add level selector manually to your build: In the Sad Satan_Data folder, find MainData2, edit it through text editor, and change "1" for "levelselect". It actually works this way! I noticed how to do it yesterday

Deleted 27 days ago
(+1)

I didn't even try adding pics yet, but I think you can do it by just creating a .png file with the same name of the level and it should work.

Deleted 27 days ago
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They must be placed in "Levels" folder, sorry, forgot to mention that

Deleted 27 days ago
(+1)

Ur welcome! Also I renamed levels from 1 to 9 with a 0 (01, 02, 03...) So they appear in the correct order. The problem is you have to change this on the engine too, so game loads level 02 instead of 2, for example

(+1)

(They work on Revisited last build, just saying in case you wanna change that in the special version)