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Hired Help's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Creative Twist on the Original | #18 | 2.905 | 3.000 |
| Best Most Like the Original | #19 | 2.582 | 2.667 |
| Game Completeness | #19 | 3.098 | 3.200 |
| Overall | #25 | 2.440 | 2.520 |
| Artistry | #30 | 2.453 | 2.533 |
| Sound Design | #31 | 1.162 | 1.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I ran into a glitch on level 3, where the end screen wouldn't stop showing. But otherwise I thought it was pretty cool. I liked the idea that you had dues to pay to 'the boss'. Though I might have put stairs under only 1 of the boxes and not all of them
I was confused by the chests always leaving a ladder behind, but I confirmed I was getting gold still. Overall pretty good! You have to add sounds and music, and maybe some variation in the enemies. You'd be surprised what a few of these improve the game that much more
This was a fun little push your luck game! I definitely am too greedy for my own good. I made it ~483 gold on level 9 during my best run but got triple pincered and summarily executed. Very neat little puzzle that has room to grow if you want it to. Have fun out there!
It's a cute little game! Not bad for a first game. I agree that having a ladder every chest is a bit OP, but can't say I didn't use them xD Its fun get the booty and run!
Good basics for a fun little game, great job for a first game especially! :)
It feels a bit overpowered to have a ladder spawn under every chest and the boss is so cheap, like i could easily pay him double :b
procedural generation is pretty good, i like that you can avoid combat by tricking enemies to walk around you.
the attack upgrades are never enough to one-shot the enemies, so they feel kinda useless.
i think upgrades could be more interesting if they could be unlocked faster by collecting gold.
I liked the map upgrades, Fun concept got me thinking on my strategy to get money quickly :) Good job!
It's uncommon to see the whole map on one screen. So many ladders!
You got the basics right, but it feels unpolished and incomplete.
I hope you keep working on it, though.