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A jam submission

EscapadeView game page

Submitted by deejay101 — 1 minute, 42 seconds before the deadline
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Escapade's itch.io page

Results

CriteriaRankScore*Raw Score
Sound Design#211.8722.077
Artistry#252.7043.000
Best Creative Twist on the Original#282.0802.308
Best Most Like the Original#291.9412.154
Game Completeness#292.2192.462
Overall#302.1632.400

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The graphics were nice, though I often found that changing direction did not actually change the sprites orientation, so I found myself attacking in the wrong direction. Very cute sprites.

Submitted

Looks cute, really nice for a first game jam :) Also cool idea with the weather

Movement and attacks feel a bit off though :D

Submitted

I love the art style and animations! Very nice work. I hope you keep working on it. 

Submitted

Congrats on your first game and first jam! That's a big achievement in itself! This plays a little more like a hack-and-slash than a roguelike, but I like your idea to have environmental effects to add challenge to gameplay and add a little variation from room to room. Coming up with cool ideas that are add something little different to gameplay is exactly how to think about how to do something new that will help people get interested in your game. Keep at it! 

Submitted

It’s quite different from what I expected. It is not grid based nor turn based. I would also prefer to see the paths between rooms. I liked the graphics and the animations.

Submitted

I like that you can estimate the distance to attack the enemies very well, so spatial awareness is involved. It was also a nice touch that the boss was telegraphing his attacks. A grid based approach would be more fitting for this jam I think.