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A jam submission

epilepsy warningView game page

explore procedural generated liminal space fps roguelike
Submitted by Snowik — 12 hours, 6 minutes before the deadline
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epilepsy warning's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#142.4942.684
Overall#192.2012.368
Execution#192.2012.368
Innovation#231.9082.053

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

My eyes are cooked (in a good way). I like how the game’s name perfectly describes its content 

Developer (1 edit) (+1)

hahsaha tysm!! funny feedback, i love it

Submitted (1 edit) (+1)

Layer upon layer of chaos, I love this. Maybe I'll also try to make one of my weird dream into a game, and see if people can survive playing it XD

Developer

hahshahs thank you! good luk with you idea :)

Submitted(+1)

Innovation: the game reminded me of Ultrakill, the vibe and gameplay were so good, but I don't understand how it fits the theme 😅

execution: The gameplay was fun, the sliding was smooth, it was annoying to move fast then get stuck at a door and kill your momentum. Tbh it took me a minute to relize I have to kill the enemies and not just dodge them lol.

polish: the love the vibe, really good, the old screen look was amazing , the heath bar at the top left was a very creative HUD, though it was a bit plinding, and I got stuck after a while, enemeis death wasnt satisfying, but the movement was. great game

Developer(+1)

thank you for that feedback! i wanted to make  ultrakill roguelike, but i have no time to do it as great as  wanted obly by myself

Submitted(+1)

Wow! I know the game is called epilepsy warning, but I was not prepared for what hit me smack in the face haha. I won't lie, the game kinda looked fun to play, but it was giving me a headache from the main menu page onward, so I only did one quick run. If it hadn't had that crazy filter attached to it, I'm certain I would've ran through it a bunch more times! 

Developer

sorry,  i was tried to do that breackore liminal space wibe

Submitted(+1)

Kinda lost but you get use to it. Nice game btw

Developer

tysm!!

Submitted(+1)

you did justice to the name, it made me dizzy :'D 
interesting aesthetic 

Developer

hashahs sorry, you have been warned :)

Submitted(+1)

Great art style! Love how you really leaned into the weird style. Visual and/or audio feedback when your attacks hit an enemy would go a long way to improving the game feel.

Developer

thanks! i wanted to add chiptune old sounds, but i runed out of time sadly

Submitted(+1)

really sry but I couldn't really figure out what I supposed to be doing

Developer(+1)

if you about first screen double tap at an icon, or if you about game itself just go trough level and kill mobs, there was white portals from ground that sends you to next leve

Submitted(+1)

game plays really nicely! maybe it's just not my style of game, but I couldn't really figure out what I supposed to be doing...I'd walk around and kill creatures and collect mushrooms that healed me...and the enemies would die in one hit with the potion so I didn't really need to be healed a lot. maybe a points system or levels would be better to have a clear "goal". but good job!

Developer

thanks! i just loser lol and my level generator can do 3 things randomly, spawn all end rooms with musrooms, spawn all end rooms without mushrooms, ans a bug where room swans in other room, also i messed up with cooldown of potion, but thanks for feedback and playing!!

Submitted(+1)

Visuals were really cool, music was suitably demented too for the "acid trip" style gameplay. I noticed both the weapons and some of the attacks seemed to have a pink texture as if not rendering correctly, not sure if this was intended. Very nice job of level generation, altho I noticed enemies could stick doors closed and you could get trapped on them.

Developer(+1)

thank you!! that "missing texture" texture is my idea :) i also think i messed up with that thing where you cant understaand if shot hits or not, thank you!!

Submitted(+1)

Idk what you call this style of game, but I love these things. Weird and kinda intentionally old school or ugly, but in a charming way. Good game! I think having a sound or visual feedback when you damage an enemy would go a long way at making the game more satisfying. And sometimes I wasn't sure if I just was missing my shots. Good submission!

Developer

thank you soo much!! i kinda ran out of time when i planned to add sounds, il make it in future if i comeback to that gam

Submitted(+1)

I thought the visuals were really cool, the menu concept and gameplay are also very nice.

Developer(+1)

tysm!!

Submitted(+1)

Love the artstyle its so good

Developer

love to hrsr that! thank you