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Slippy Sullivan Saves the World's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #50 | 4.067 | 4.200 |
| Fun | #180 | 3.357 | 3.467 |
| Originality | #337 | 3.227 | 3.333 |
| Presentation | #354 | 3.034 | 3.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
You play as a slick dude in a slick world. You may even perform slick maneuvers if you are good at the game.
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Comments
Loved changing gravity on the pink goo and slamming up and down! Super slick--congrats!
Thankss!!! <3
The controls are quite hard to grasp especially with multiple actions binded to the same key but once you get used to it the game is pretty fun and the ideas are solid!
There are some really slick moves here! I wish that the game had more of a story and cutscenes though.
Thanks!
Unfortunately we only had 2 days to do the art, story, and level design. Level design had to take priority so the rest is a bit rushed :P
Wow that's actually pretty impressive lol! Honestly this might be one of the "slickest" games in terms of gameplay I've seen for this jam, I think you got that part done very well.
Being slick is slick! I dig the movement, felt pretty cool to get some big combos going! Can’t wait to see what new platformer ideas you have next!!!
the grinding was very slick and fun to control, great work!
This ones gotta be one of the slickest ones yet. I dig the nonstop action
Like the originality gameplay is so fun, good job
Thanksss!!!
With a little bit of polish this could be a really killer platformer, the mechanics are really cool. I couldn't wrap my head around using keyboard to control the guy but with controller this would be a banger!
Thanks for playing! You are probably right about controller support, it would have not taken very long too 😅
I think in hindsight the main mistake in the control scheme was having the same bind for grinding/flipping which means you have to quickly double tap in some cases, which most players aren’t used to.
Such a fun platformer! feels reminiscent of VVVVVV. i like the way the slide feels very very slick. Me and my friend had a good laugh at the VO as well. Very chill and laid back but satisfying when you strew the combos along.
fun platformer with slick movement :p
i feel like you could make a full game out of this
Sheeesh <3 Thanks for the kind words
I agree with the previous commenter that the controls felt unintuitive. But other than that I did enjoy the game. Reminded me of geometry dash a little bit. The camera shake and the thump when going up and down with the pink goo was juicy.
I like these game much more than a lot of other games this jam. the music was chill but let you vibe out. My only issue was with the control scheme. using wasd but w and s are for up and down and railgrinding while space bar is jump, it broke my mind for a bit. It was unintuative to need to repress w to railgrind again. but barring that, the game was really fun and interesting. the clunky controls honestly added to it because it was such a brain teaser to press the right buttons rather than a control scheme most people would expect.
Thanks for the kind words (:
Any suggestions for better key binds? Would binding the rail grind to its own button be preferable in your opinion?
Nice game! The mechanics are very smooth, and I like how the levels are designed to give the player multiple options. Great job!
Thanks!!!! Means a lot to us!!