LOL! It's coming next GMTK jam xD
PostMortemExpress
Creator of
Recent community posts
I got all the way down to 2 trials, but at that point it's just impossible. Very fun game, delicious looking pastries. I think the game maybe would have more skill if it didn't show a ? mark for a food that's already been placed correctly though. It gets difficult to know how many of each there is. But maybe this separates the game from mastermind so it's not an exact copy.
Wow you're super talented. The game was pretty much perfect. Maybe there could have been something little extra to mix up the gameplay a little, since by level 5 it got a little repetitive, but that's just nitpicking. Especially the art was gorgeous, also a nice narrative which many games don't include. Bravo!
Cool atmosphere. Like the other commenters I'm left a bit confused. At the end I ran to the big bowl of balls and then I think the game crashed, or that was the ending, I'm unsure. Coolest moment was when I initially didn't know that the floor would open and I accidentally fell down. That made me jump a little.
Oof I got careless and died :( I feel like that's a slight problem with the game since it's very easy and slow-paced at least in the beginning, that it leads me to play faster than I should to progress and then silly mistakes happen. I wish I made it further so I could see how tactical the game becomes. Cool style and especially the animations were very fluid.
I echo what others say about the cutscenes. The initial transition in the beginning went so hard. The gameplay was also fun, felt juicy. It's unfortunate how tough it is to get ratings if there's no web export. My one suggestion is a lot to ask for jam game, but if there could be some visual settings to make the game fps better for lower-end laptops like mine, that would be great, since I had some fps issues.
It's a fun concept but unfortunately slightly problematic in my opinion. My gameplay mostly resolved into just spamming wasd and hoping for the best, with some moments of attempting to target 8s to the life timer. So I think the timer removes most of the strategy the original game has. The game was very well made apart from that problem though.




