5 stars all round, great work
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Neon Flick's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #2 | 4.569 | 4.569 |
| Presentation | #15 | 4.603 | 4.603 |
| Theme | #23 | 4.241 | 4.241 |
| Originality | #28 | 4.293 | 4.293 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
We aimed for some slick-feeling game mechanics with our card curving and slow-mo. We'd also like to think our aesthetics lands smack-dab in the slick-zone!
Comments
REALLY GOOD
the soundtrack is steller, the art is great, and the gameplay is fantastic!
REALLY GOOD
the soundtrack is steller, the art is great, and the gameplay is fantastic!
Unbelievably cool, you totally nailed the gameplay feel and visuals. I think it's a bold play when someone goes for the angle of "Our game is slick because the mechanics feel awesome" but this perfectly nails it. Ready for more levels.
This is really sweet! I really like the flick mechanic. It almost makes it feel like a rhythm game as flicking away to one target and lead right into the next target. I'm wondering if it would be cool to force the player to kill the targets in a certain order where the mouse movements naturally flow into each other. And if you synced it to the music too?? I'm not sure if that's what you had in mind but it could be cool to go in that direction with this.
Really slick. Well done!
Oh man, this was fun. I'm a sucker for synthwave music, and the gameplay was good too!
This was really fun! It absolutely lived up to the expectations I had from the screenshots. The bright neon visuals are clear and striking, and the music feels great. The high-speed movement and the slow-motion moments in the air are really satisfying.
The only small issue for me was lining up the cursor with targets — I imagine it might feel even better on a touch screen. Overall, a fantastic entry!
it reminds me of an old game on kinect party, such a good game
What an amazing experience this game was. The graphics, the music, the gameplay everything blends together nicely. On top of that the graphics are great. Amazing work! there is nothing else I can say.
some more varied and interesting level environments could be cool for a full-er version (its a game jam so its understandable that the environments were very simple). im really surprised by how well the simple shooting mechanic works, and everything is communicated really clearly and intuitively too. just a really strong entry all around. well done.
I absolutely loved everything here. The way new mechanics are slowly added each level was so well done.
The way the portal looks is so cool too. I really hope you both continue on with developing this game. The premise is one of the best I have seen yet.
its so stylish i thought i was gonna cry. goddamn how slick can you beeee.
Such a simple yet fun (and slick) idea. Took me a minute to realize what direction I had to flick to properly destroy the obstacles but once I did I was in a good flow state and really enjoyed the music and visuals. Nice job! :)
this game is too much so ill just list keywords from my thoughts while playing
slick flicks, super intuitive, banger soundtrack, slick tricks, highly polished, very fun, surprising depth, slick gimmicks, natural feeling slowmo sections, original gameplay, slick ticks all the boxes, fish sticks, goty
10/10







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