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Fishbops's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #3 | 3.922 | 3.922 |
| Special Object Implementation | #3 | 4.216 | 4.216 |
| Overall | #4 | 3.925 | 3.925 |
| Theme Implementation | #5 | 4.373 | 4.373 |
| Gameplay | #7 | 3.471 | 3.471 |
| Audio | #13 | 3.529 | 3.529 |
| Visuals | #15 | 4.039 | 4.039 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
It's an underwater speaker, I took the theme very literally
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Comments
Such a simple premise yet so addictive. I couldn't stop myself until getting the last upgrade. Awesome job!
The best cookie clicker in the world!! The sound and graphics are amazing, good job!
Haha thanks! I'm glad you had fun! :)
Everyone loves the incremental aspect (and so do I) but i also absolutely love the artstyle ! the little submarine passing by and the shipwreck really did help sell the atmosphere, and made the begining a lot more fun since we have something to look at while waiting for the first fishes to show up - congrats !
Haha thank you, that's a good point about something to look at in the early stages, I didn't even think about that! :)
You had me at Incremental, love the art !
Haha thank you!
Gosh darn incremental games.. They just suck me in every time!
I love the animations in this. Nice work!
Yes that seems to be the general consensus on incremental games! People just can't get enough.
Thanks, I'm glad you liked them :)
I think this is the best game in this Jam, i leked it too much
Thank you so much, that means a lot :)
It's very fun, I wanted to get all upgrades to max but the prices get too steep so I settled for maxing just most of them.
Oh, at what point do the prices get to be too much? Thanks for playing btw :)
I'd say, a bit after the point you max out everything up to net size. I think the game would have benefited from being a bit slower early and a bit faster later but that's not to say I didn't enjoy it.
Ok fair enough! That sounds like the price multipliers are off
Had it open in the background whilst playing other games. I found the visuals amazing and almost got everything to max level. It started really fast but got slow fast. I realized that getting fish to stay and group up was sub-optimal due to them getting eaten. Eventually I found it most effective to just spam-click the center of the screen so most fish were sold ASAP.
Haha yeah there's a bit of an ecosystem going on there, it keeps itself in check so you have to actively harvest it. Thanks for playing!