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A jam submission

TARGET SMASH!View game page

Submitted by PeterStubbs (@PeterStubbsVG) — 7 hours, 7 minutes before the deadline
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TARGET SMASH!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#254.0924.092
Theme#1033.8773.877
Presentation#2153.6003.600
Originality#3163.2773.277

Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Slick"?
The momentum of sliding around, making jumps, and racking up combo's as you break targets and blast through loops is so satifying even I got excited about getting S rank on all stages!

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Comments

Viewing comments 40 to 21 of 58 · Next page · Previous page · First page · Last page
Submitted(+1)

Felt really slick playing this one. I love the flip you do when you slide jump. Got S tier on all levels. GOOD JOB!

Submitted(+1)

Super slick once I got used to the controls. Also, love the volume slider as the first thing you see.

Submitted(+1)

The movement feels absolutely perfect and super satisfying to pull off in quick successions. Fantastic job! :)

Submitted (1 edit) (+1)

Combining all the movement mechanics together felt super smooth! Clearing a big row of targets while you slide under or zoom across the screen was incredibly satisfying! Great job!

Submitted(+1)

Enjoyed this one! We actually considered doing a break the targets style game when we were concepting, glad to see someone went in that direction! Sliding and shooting at the same time was certainly slick

Submitted(+1)

This game rules! Really awesome mechanics and really crazy level design to showcase all of it. Definition of slick for sure. Well done!

Submitted(+1)

Excellent game. I mean, there is not much else to say. it is the kind of game that you are anger with yourself if something happens instead of being anger with the game. Awesome job!

Submitted(+1)

Awesome work! All of the levels felt nicely designed, it was easy to pick up, and the movement mechanics felt slick. I could see an expanded version of this game being super addicting, trying to S-rank every level!

Submitted

Awesome work! All of the levels felt nicely designed, it was easy to pick up, and the movement mechanics felt slick. I could see an expanded version of this game being super addicting, trying to S-rank every level!

Submitted(+1)

Ooh my game also features a grappling hook! I wished it was used a bit more in this one, but the movement was slick for sure. Also with the game having so many targets, I wished you could collaterally shoot them.

Submitted(+1)

Really Slick! Reminds me of some of the best of the old school flash platformers. Great work!

Submitted(+1)

Movement is slick, high scores are really satisfying to pull off, amazing speedrunning game

Submitted(+1)

Super slick menu, getting a high combo feels really nice. Great work!

Submitted(+1)

The aesthetic and overall vibe reminds me of old-school flash games, but smoother. Definitely feels slick.

Submitted (1 edit) (+1)

Yea, this is my kind of game. I really like this one! Movement feels super nice and slick. No notes, more please.

Developer

I rly enjoyed this project

If it gets enough attention I may either make more levels or kickstart it to pay for music and art to improve it while keeping the same game feel ^^


Thanks for the comment, made me happy to see the S S S, great job, would love to see your gameplay

Submitted(+1)

The slide into backflip has got to be my favorite move in the player's moveset.  The section on level 2 (green?) I think where there is a forcefield that shoots you up high leads you to believe that you can jump-slide into an area that is reached later via the gravity change mechanic, I tried to get in there for so long I had to redo the level to save my score.  Regardless, the player character controls effortlessly, I turned my mouse sensitivity down to give myself some more precision on shooting all the targets.  I really enjoyed playing this entry to completion, I wanted to chain together so many slides and flips with grapples to make really stylish clears of the levels.  Check these skills, nothing but straight As in this household.

Developer

Thank you so much!

I love that you enjoyed it and love the scores too, I my make more of this if people are interested ^^

Submitted(+1)

The slide into backflip has got to be my favorite move in the player's moveset.  The section on level 2 (green?) I think where there is a forcefield that shoots you up high leads you to believe that you can jump-slide into an area that is reached later via the gravity change mechanic, I tried to get in there for so long I had to redo the level to save my score.  Regardless, the player character controls effortlessly, I turned my mouse sensitivity down to give myself some more precision on shooting all the targets.  I really enjoyed playing this entry to completion, I wanted to chain together so many slides and flips with grapples to make really stylish clears of the levels.  Check these skills, nothing but straight As in this household.

Submitted(+1)

What a fun game! The controls are absolutely flawless, everything just works together so well :D

Submitted (3 edits) (+1)

That was crazy.
Got an S Rank on the last level, which I'll take as a win, nice job!

Submitted(+1)

Very slick! Almost wants to be a music rhythm game. I could see this game developing further. Loved the shooting sound and overall sound experience was good.

Developer(+1)

Other then the music, the sound was all me and it's so nice for the least noticed aspect of most games, the sound, gets some love.

I appreciate you! Thanks for playing

Viewing comments 40 to 21 of 58 · Next page · Previous page · First page · Last page