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This Pig Can Fly!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #52 | 2.069 | 2.267 |
| Theme | #59 | 2.495 | 2.733 |
| Visuals | #59 | 2.130 | 2.333 |
| Gameplay | #63 | 1.643 | 1.800 |
| Overall | #63 | 2.084 | 2.283 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which theme(s) did your game incorporate, and how?
Pig :)
Did you use any pre-made assets? If so, what were they and where were they from?
Just the music from Pixabay.
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Comments
It is simple and clear, but I think it is staying at slow speed forever, and it would be good to make it a bit more challenging later. Some coins slip away from the screen due to the camera moving the opposite way while the pig is moving that way. Maybe could limit the camera movement and coin spawn area to prevent some coins being unreachable. Other than those, there is no issue. But I think, an amateur sketch could have more personality than neat shapes like this. I am not sure how would it be in your case, but perhaps you should try. I often get more invested when graphics look messy but personal. Although it is a personal preference, you should surely do as you feel like. Overall, pretty good, especially hearing that you drew it all and made the music yourself.
Fun little game check mine out too if u don't mind.
Wow, your game is really well done! The in-game tutorial was super helpful because it’s the best way to learn. It also reminded me of those old games I played on button phones back in the day—they were awesome! I was having a bit of trouble bumping into boxes when I tried to grab coins, but it was a fun challenge. The background music is nice too. If the clouds could poof and vanish as the pig gets closer, that would be amazing! Either way, this pig can fly! Also, don’t forget to check out my game too.
Super cute game! The characters and tasks made it really enjoyable. Congratulations on the release! If you have time, feel free to try my game too! 😊
This is a really cute game with a lot of potential! I think the flying controls work really well, and the implementation of the shop makes the game really replayable. I felt that the difficulty and coin spawn rate could be ramped up quite a bit, and felt like it should increase as time goes on. If your intention is to have players replay the level often and buy increases each time, you may want to set some goals for length of early runs, say 1-3 minutes, and then do some math to make sure that in that run time you will spawn enough coins for them to buy something at the shop, so they get hooked on the intended gameplay loop their first run. Great work!
Thank you all for the valuable feedback :)
I like the idea behind it. The art is simple but it's really cute. The sounds are fine.
The movement feels exactly like flying, not extremely sharp, with a little delay of the input. The gameplay feels really slow, even for a game where you just chill and move from time to time, for me personally was a bit annoying how long the coins and boxes take to spawn. Also since the camera is moving the opposite way, there were times i couldn't get the coins because they were behind the camera.
However, you did great, the base is there, I'm sure if you continue working on the game after the jam, it could become a complete masterpiece! Good job so far!
Wow! that pig can fly!
Pretty solid game. A little rough around the edges in some spots, but the fundamentals are there.
Like others have pointed out, the game is very easy, in most cases, getting hit is harder than not getting hit, so it just becomes a bit of a slow waiting game. The camera is also a little wonky. You sometimes see coins, and then going towards it moves it out of the game area.
Had some fun with it, but it got stale pretty quick. But I bet with some tweaks it could be a very fun game!
Also I really like the music (I am a little biased. I love bossa nova-y sounding tracks like this.)
youre headed in the right direction, you built a nice and simple game. nice music, and cute art. gotta work on the gameplay loop tho, like making it harder as time goes by and adding more stuff. cheers
Visuals: A bit simple
Audio: Too repetitive and sharp.
Gameplay: Too easy.
Overall: Make more boxes sooner and coins, but also give player snappier fast controls. Make it more for fast reactions than just smooth flying. (imo of course)
Feel free to rate my game too. I'd appreciate it