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A jam submission

Seafloor SpeakersView game page

Submitted by Domsquid700 — 10 hours, 56 minutes before the deadline
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Seafloor Speakers's itch.io page

Results

CriteriaRankScore*Raw Score
Fun Factor#283.0003.000
Gameplay#372.8422.842
Audio#413.0533.053
Overall#542.8602.860
Visuals#762.5792.579
Special Object Implementation#782.6322.632
Theme Implementation#853.0533.053

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
Underwater themed 2D platformer with fishy lil guy as main protaganist. Speaker special object is the main collectible, player must collect them to proceed through the levels.

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Comments

Submitted(+1)

The standout for me for this was the way it felt. The jumps were satisfying and the speed felt exactly right. Great job!

Developer(+1)

Thank you so much :D, I found the default jump logic was way too floaty in Godot, so I just made the gravity 4x stronger and increased the jump speed :) 


My main character is doing DBZ gravity training lmao.

Submitted(+1)

It was fun to play. But my right ear feels lonely when I go right side of map :). Probably musics doesnt follow the character and it stays on start but never the less it was nice game!

Developer

I found this on a play test a few hours after the deadline 😭, it was just the pixel range of the music node, I have now fixed it but I apologise to your right ear xD.

Developer

Also thank you for the feedback :D

Submitted(+1)

The main character animation has a charm to it. :) Nice work!

Developer

Thank you! Literally my second animation I have ever done, the crab was the first animation I've ever done xD

Submitted(+1)

love the game.

Developer

Thank you, yours is fantastic and really narrows down on a core visual :D

Submitted (1 edit) (+1)

Great game!

Submitted(+1)

Pretty fun, gameplay feeling is really good!

Developer

Much obliged :D I can't do any crazy trippy visuals like your game, but I tried very hard on making it charming and fun to play.

Submitted(+1)

fun game! enjoying the beats with the game makes it extra fun!  Sometimes I could walk on the enemy or bump them so I got confused if they could actually kill me   but they could at some point haha

really great job!

Developer(+1)

Thanks for the feedback :D honestly, I wanted to make the crabs more of a neutral entity rather than an "enemy", given more time I would have 100% added health & proper combat

Submitted(+1)

I don't doubt it, time really is your enemy in jams BUT also your bestfriend because we wouldn't have made a game this fast haha

Developer

I knowwww right, I'd started learning the coding but I'd literally never touched artwork, UI or sounds before this xD

Submitted(+1)

super fun music and funny game. But as said attack with F is a little difficult. Well done for this entry

Developer

Thank you :D i also wanted to implement sending the crabs flying when you attack them, but unfortunately didn't have time :( also noted on the F key for next time :)

Submitted(+1)

The background music was hilarious but also set the vibe, no lie. I finished the whole game with a absolute hate for crabs.

The design is quite nice, and so are the sound effects. They suit the game well and don't seem absurd. The tutorial is also very clear, and I had no trouble understanding the controls.

My only complaint is that the attack button is set to F. I don't know if it was deliberately chosen to make it difficult, but pressing F at the same time as WASD is a bit tricky.

Developer(+1)

Thankyou for the feedback :), I worked very hard on the tutorial/first level to make things super easy to pick up.


Your right about the F key, it was either that or shift, but I didn't want people accidentally activating sticky keys XD

Submitted(+1)

fighting fish

Submitted(+1)

jumping fish (˶ˆᗜˆ˵)

Submitted(+1)

Lol this game made me laugh a lot xD, I like the "crude" but a bit cute? drawings of fishes and crabbies. The fact that the crab actually "teleports" you extremely far away feels like a possible speed run tactic. I also like that even if you die, the crabs that have been slapped to death by you is still dead, and the speaker you picked up is still on you. It remembers :O

Good job on completing a simple game!

Developer

Thankyou so much :D, I was going for simple characters with expressive faces. Im glad you enjoyed the *100% intentional* crab-throwing mechanic :)

Submitted(+1)

Loved the crabs throwing you incredibly fast!

Developer (1 edit)

100% intended game design...

Submitted(+1)

Really liked the fishy lil guy :p

Developer

Thank you very much, he likes you too :D