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A jam submission

RideTheWavView game page

2D rhythm-flight game where piloting your ship is the musical performance.
Submitted by Merkab, Inqxir3 — 29 minutes, 3 seconds before the deadline
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RideTheWav's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#233.2503.250
Audio#422.7502.750
Overall#492.5832.583
Fun#492.5002.500
Polish#542.5002.500
Progress#722.2502.250
Graphics#802.2502.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

pre-jam devlog (optional)
After school ended in early December, 2025, I got to work on some prototypes. I built the Ship Controller and the Audio Backend that I used for this project. I decided to take this Jam Month and slam those together into this. Plan for a lot more in the future, thanks for the inspiration and drive to get something done.

Post-Jam Devlog | Post-Mortem (optional)
*Currently Sound Works In Download Only. WebGL does not work with the sound generation technique used. Will investigate.
Got a Main Menu feature to play with the Procedural Music, and at least a basic tutorial. Normal Gameplay is just flying around and jamming right now.
During the Jam I was joined by inqxir3 as an artist for the project. As this is a team project now, and I had previous prototypes I will not opt in for the prize. Thanks for playing!

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Comments

Submitted(+1)

I absolutely love rhythm games. Unfortunately, it is impossible to play with Bluetooth headphones without a calibration option to adjust for the 25ms delay in the audio.

I will give it a full playthrough off stream but you can watch me struggle with headphones here: https://www.twitch.tv/videos/2699355240?t=01h49m16s

Developer (2 edits)

Thanks for Playing! I will definitely be working on getting that calibration in after the jam period, I had barely got that tutorial in on time.  Also good call on the setting and window minimizing, still things there I had not thought of.

Submitted(+1)

Honestly a fun little game, the first 5 minutes of gameplay where a nightmare, I was totally lost and couldn't manage to do anything but once you get used to the controls you discover satisfying movement and lot of mechanics that scale pretty well, it was definitly a ton of fun to wander around the space while discovering techs! Maybe the tutorial could be improved though.

Developer

Thanks for playing and the feedback.  I definitely Duct Taped the Tutorial together last minute to try and get something out for the Jam.  I have lot's of plans though, and will be updating after the voting ends.  I too felt lost when starting it up, so I was just hoping the music would make people stay long enough to figure it out this release.