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A jam submission

Clicker_TycoonView game page

The most interesting thing is the cases!
Submitted by UnderPlayer — 7 days, 2 hours before the deadline
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Clicker_Tycoon's itch.io page

Results

CriteriaRankScore*Raw Score
Playtested this one#233.2503.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I like this game, and the generous casino. I also like that it's mobile friendly. The only issue is reaching $1B for the last casino is near impossible, and the factory needs to be buffed. All other CPS upgrades take ~200s to get their value, but the factory takes ~500s. Great game.

HostSubmitted

This is a pretty good little clicker, and I spent much more time playing this than I should.

What I really liked was that Casino part, that was excellently done.

It was great that there were lots of small wins, then there were some of those double wins, and then in addition the jackpot.

I also liked how there were randomly placed these red (lose), and green (win) ones, and the distribution of much more greens was pretty much right.

I also liked how the lose wasnt simply lose it all, but you could lose little or much. This brought more excitement, as you maybe have just got enough money to reach the next tier, and then you see three reds in a row there and hope it lands on the one that takes bit less from you, so you can continue.

And while basically you kept winning in long run, there was the chance that things could temporarily go bad, like I got myself to 500 Million tier, and then got bad red, tried 100 million, and got another bad red, and was dropped back to 10 million tier for a while.

This was pretty much perfect balance, I really liked that casino part.

Only thing that I could think that could still be improved in that casino, would perhaps be that basically after it had slowed than enough, you would always see where it would be landing at. Point here being that there wasnt the excitement of will it actually still flip to the next one or not, but you always could see it after certain point, that this is where its going to stop.

Basically randomixe the slowdown speed or something like that, and it could be even more exciting  than it already is. However, there could be bad side to doing this, since now one of the key features was that it took right amount of time. Not too slow, not too fast. If it becomes too slow, then it will become annoying waiting to see the result, which could happen with variable speed reduction. Right now it was exactly nice that rounds were fast, but not too fast to be able to enjoy the result coming in.

Another thing. I really liked the idea that the clicking is overheating after certain amount of clicks, but I was disappointed that it didnt really have any real use. You just clicked to reset it.

I would have liked it to slowly reduce down when not being clicked, and perhaps when overheating, you could keep clicking to cool it down, and then you could buy upgrades to prevent it from getting so how, as well as upgrades to make each click heat it less, and cool down faster etc.

But quite great small clicker, although wouldnt pay anything to play it.

HostSubmitted

This is a pretty good little clicker, and I spent much more time playing this than I should.

What I really liked was that Casino part, that was excellently done.

It was great that there were lots of small wins, then there were some of those double wins, and then in addition the jackpot.

I also liked how there were randomly placed these red (lose), and green (win) ones, and the distribution of much more greens was pretty much right.

I also liked how the lose wasnt simply lose it all, but you could lose little or much. This brought more excitement, as you maybe have just got enough money to reach the next tier, and then you see three reds in a row there and hope it lands on the one that takes bit less from you, so you can continue.

And while basically you kept winning in long run, there was the chance that things could temporarily go bad, like I got myself to 500 Million tier, and then got bad red, tried 100 million, and got another bad red, and was dropped back to 10 million tier for a while.

This was pretty much perfect balance, I really liked that casino part.

Only thing that I could think that could still be improved in that casino, would perhaps be that basically after it had slowed than enough, you would always see where it would be landing at. Point here being that there wasnt the excitement of will it actually still flip to the next one or not, but you always could see it after certain point, that this is where its going to stop.

Basically randomixe the slowdown speed or something like that, and it could be even more exciting  than it already is. However, there could be bad side to doing this, since now one of the key features was that it took right amount of time. Not too slow, not too fast. If it becomes too slow, then it will become annoying waiting to see the result, which could happen with variable speed reduction. Right now it was exactly nice that rounds were fast, but not too fast to be able to enjoy the result coming in.

Another thing. I really liked the idea that the clicking is overheating after certain amount of clicks, but I was disappointed that it didnt really have any real use. You just clicked to reset it.

I would have liked it to slowly reduce down when not being clicked, and perhaps when overheating, you could keep clicking to cool it down, and then you could buy upgrades to prevent it from getting so how, as well as upgrades to make each click heat it less, and cool down faster etc.

But quite great small clicker, although wouldnt pay anything to play it.

Submitted

Very fun little game to waste some time with.

Lacking depth, and soon become bored with it as the only really good way to make money was clicking, the passive incomes didn't feel that useful, and the gambling seldom had high wins, mostly high losses and small wins.

Great idea though! And looking forward to future versions