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Untitled Game About Fireworks's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Did the difficulty seem fair? | #7 | 3.645 | 3.645 |
| Was it fun to play this entry? | #14 | 3.484 | 3.484 |
| How well implemented were the quick time events? | #18 | 3.387 | 3.387 |
| Overall | #18 | 3.239 | 3.239 |
| How good was the level design? | #25 | 3.032 | 3.032 |
| How multifunctional was the level design? | #27 | 2.645 | 2.645 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
very relaxing!
I'm glad you enjoyed. Thanks for playing!
a game from p4songer without any Original P4songer audio? 🤣
Was great to make fireworks for all the amazing cast of characters (some of whom I know hehe)
Original audio coming soon lol. Thanks for playing it on the stream. Good luck!
Very interesting way to expand your round 1 entry. I think this is a great direction for this game. I felt good making imaginary people happy with my little firework shop. Great Job!
Thanks for playing, and I'm glad you enjoyed!
Game is utterly stuck here - sorry cannot vote your game.

No worries. That's a bug that I'll definitely look into. What resolution are you playing in? Maybe perhaps you moved one item over another causing the bug to happen exponentially? I'd love some more info on what caused this for you.
Played it using Chrome.
Resolution 1920x1080.
First the item did not do anything, so left+right clicked spammed and they just started pilling on top of each other. Though there were no option to continue at any given point.
Can easily recreate it every time i try and "play" i dont see how you are suppose to get past this point, sadly.
Ah. This explains the bug perfectly. Thanks for the video! If you want to actually play, the idea is to match the word at the top with the ingredient sharing that name. Left click and drag to the middle should do the trick if the names match. The first two are always Dextrin and Water. That said, you score of my game is valid since this section is in desperate need of a tutorial. Thanks again for helping me solve this bug for the future!
Played it again with your guide and that works. :) Got to make some fireworks and enjoy their effects.
Hey man. Sorry for voting yours one out this late. You made a really relaxing game, it was so wholesome and fun to play. We don't have much fireworks event like this in our country and I kinda wish everyday to be somewhere else at least once to get a wholesome experience aka fireworks without much noise and all. So this one kinda felt personal and emotional in a really good way yay.
Thanks for playing! And, no worries at all about rating it late. I'm not too worried about winning/losing this year. I'm glad that I got to help you feel something. That is the overall goal for the game is to remind people that life is full of beautiful moments, even if we need to create them ourselves. Good luck to you!
I remember checking your game out in round 1. Love the direction you've taken it. Great job!
Thanks for playing! I'm glad you enjoye
it was really good.. i did play your game during round 1 so seeing it altered in such a way to blend with the theme is really good to see.. i just have 1 small feedback to give..after adding color's, in the next step for the qte's i think an addition of text "add "needs to be there so it would look like "add water" becoz at first i though maybe the game isn't working in browser, it took me a a lot of tries to realize that there was a procedure to add..although it's a slip at my end i think either way it would be a good addition..
Thanks so much for the feedback! The "add" is such a simple change, but I can see the value of adding it there. You're not the only one confused by that section either, so I'll be sure to get it in a much better place soon.
Thanks for playing!
Gave the sandbox style creation stuff from last round a goal making it harder and a lot more fun. Well done all around!
Dude I LOVED this! This was so wholesome and really fun to play!
Thanks! I'm glad you enjoyed. Always happy to spread wholesome vibe.
Good development from first round. I liked the chill atmosphere; QTE were integrated well. Good job
Thanks for playing! I'm glad you enjoyed.
you took the idea from round 1 and launched it to the sky! good job, feels much better, good additions all around!
Thanks for playing! I'm glad you enjoye.
Totally tubular dude! I think this is a massive improvement from your round 1 game. Starting with the customer names which I recognise some of adds a great personal touch and getting the reviews after each firework feels really rewarding. I really like the process of making the fireworks and I think grabbing things from different sides of the screen in time is a perfect way of doing a QTE, as is mixing it too. I think it would be super cool if you could add some faces to the customers and then have a happy or grumpy face in the review bit too
I'm glad you enjoyed! Yes, faces and characters are definitely on the way. Bit out of scope for this round, but not forgotten about. You're the second person to mention an emotion in the review, so that's definitely on the way. Thanks for playing!
I really like the direction the game is going! Keep up the good work! 🎆🎇✨
Interestingly, all the clients I met wanted the orange color😄
Yeah, I've gotten some other notes about how the rng is balanced. That's definitely first on the chopping block when it comes to re-working. Thanks for playing, and I'm glad you enjoyed!
This game got so much cooler since round 1!! Some of the customers were kinda mean though and one told me I made a puke color (I made a pretty teal lol). Fantastic game! I wish the reviews showed both what they asked for and the final review so we could double check stuff. So much fun!!!
That's a great note! Definitely an update for that coming in round 4, or if I'm eliminated (whichever comes first). I'll be sure to talk to some of the karens about using a more reasonable tone of voice lol. Thanks for playing!
I had to make a firework for a kid and even though i totally messed it up (crackle) he still loved it <3
I found it quite fitting in difficulty maybe slightly too hard for the relaxing vibe the game otherwise has.
I think my biggest critique is the lack of what i would consider multifunctional level design, as every element in the level only served a single function. And the visual polish of the fireworks for a game about fireworks could use a bit of love ^^
All very valid critiques. Especially on the multifunctional, I knew that was one I just wouldn't be able to score on. I do think I may have also mixed up a few "bad" and "good" statements, so you're probably doing great, just some mixups in the final crunch.
Thanks for playing, and I'm glad you're making little kids happy!
Damn you got so much polishing done since last time I played!
I'm amazed in the direction you took the game after round 1, and I think you went in the perfect one.
This fits soo good with round 1 and fits very good with the theme.
It is very chill and fun to play and I liked the little comments and reviews.
Well done my guy! :D
Thanks for playing! I'm glad you enjoyed. I couldn't have done it without your direction, so thanks for playtesting!
Very chill game, I like the noodling music! I struggled slightly with making the fireworks just using a trackpad haha. Maybe binding some of the ingredients to button presses / keys could be nice to help quickly press things? I think also because I failed the customers too much they stopped placing orders :(
Relaxing game :)
That's a great point. I had a brief thought about people using a trackpad, but I just didn't quite remember it enough for the deadline. I also want to encourage you that you didn't scare them off! Theres a set amount that go through a timer, so it just ran out of customers.
Thanks for playing! Glad you enjoyed.
this one was a lot of fun to simply play. didn't find myself judging or looking for flaws, just having a good time. well done :)
That's definitely too kind, but I'm glad you enjoyed. I'm glad the good vibes made it your way!
I really enjoyed seeing how this one was adapted for round 2. My first couple of fireworks were duds but I figured it out and soon I was %s like a real %s! 🤭 Really nice entry and continuation from round 1, good job!
Noooo! My syntax error has been spotted yet again! Haha thanks for the feedback, and thanks for playing!
The QTEs integrated really well with mixing up fireworks ingredients, nice job!
I recommend a highlight or something on the options, I didn't realize the color mixing happened before "next step" on the first one.
Also, is this reviews tab supposed to be clickable? I couldn't get it to work if so:
Good work expanding on your round 1 entry!
Good note on the menu items not being clickable. Yes, it should be and there's probably a more effective design for this. That's also a great note about highlighting the options for color mixing. Simple fix on a major oversight. I appreciate your in depth feedback. Thanks for playing!