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A jam submission

Neon FlickView game page

Glide across the Neon! Flick and Curve every Card! Succumb to the Tunes!
Submitted by Nattland Interactive, Majk2D — 8 hours, 1 minute before the deadline
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Neon Flick's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#24.5694.569
Presentation#154.6034.603
Theme#234.2414.241
Originality#284.2934.293

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Slick"?
We aimed for some slick-feeling game mechanics with our card curving and slow-mo. We'd also like to think our aesthetics lands smack-dab in the slick-zone!

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Comments

Viewing comments 48 to 41 of 48 · Next page · Last page
Submitted

5 stars all round, great work

Submitted

REALLY GOOD

the soundtrack is steller,  the art is great, and the gameplay is fantastic!

Submitted

REALLY GOOD

the soundtrack is steller,  the art is great, and the gameplay is fantastic!

Submitted (1 edit)

Unbelievably cool, you totally nailed the gameplay feel and visuals. I think it's a bold play when someone goes for the angle of "Our game is slick because the mechanics feel awesome" but this perfectly nails it. Ready for more levels.

Submitted(+1)

Wow, such a "Hell Yeah" game. I especially liked the slowmotion flicking and the new mechanics which got introduced in the levels was also a really good addition.

Submitted

This is really sweet! I really like the flick mechanic. It almost makes it feel like a rhythm game as flicking away to one target and lead right into the next target. I'm wondering if it would be cool to force the player to kill the targets in a certain order where the mouse movements naturally flow into each other. And if you synced it to the music too?? I'm not sure if that's what you had in mind but it could be cool to go in that direction with this.

Really slick. Well done!

Submitted

Oh man, this was fun. I'm a sucker for synthwave music, and the gameplay was good too!

Submitted

This was really fun! It absolutely lived up to the expectations I had from the screenshots. The bright neon visuals are clear and striking, and the music feels great. The high-speed movement and the slow-motion moments in the air are really satisfying.

The only small issue for me was lining up the cursor with targets — I imagine it might feel even better on a touch screen. Overall, a fantastic entry!

Viewing comments 48 to 41 of 48 · Next page · Last page