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A jam submission

UnboundView game page

A metroidvania about facing your fears
Submitted by DevValley — 6 hours, 36 minutes before the deadline
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Unbound's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#93.6083.857
Enjoyment#182.9403.143
Polish/Juice#242.8063.000
Art#392.5392.714
Theme Implementation#521.7371.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is the theme implemented?
The bosses are different aspects of the main character that she fears / dislikes about herself, and she has to face and conquer her fears.

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Comments

Submitted

Lovely concept. 

Submitted

This concept is cool! I wish I was able to see the bosses spoken of in the "theme implemented" question but I like many others had trouble with the ladder haha! Reminds me of Mario Run though and I love it

Developer

Yeah… I just checked my build on unity, and it turns out that I accidentally turned off the ladders’s collider. Whoops. I guess that’s what happens when you’re working on a game at 3 am. Sorta sucks that no one will be able to see the boss though 

Submitted(+1)

If you update the file after the jam I'd love the play it!

Developer

Yeah for sure! Thank you

Submitted

Kind of interesting... its like a delayed input timing game. Adds another level of challenge to those autorunning platformers.

I couldn't figure out how to go up the ladder, even after reading the important note and 

I also kept getting stuck on the ledge where the first ladder is, after falling down and trying to jump back up.

Developer (1 edit)

Yeah, the ladder seems like a common issue people are having. I think the hit box is a bit small, so it’s difficult to time 

Submitted

Interesting concept! I don't think I've seen something quite like this. Great submission! I think it was probably a little too hard though. It was a little frustrating in the section that looked like an "S". If I missed one of the jumps, I think all I could do is wait for her to walk all the way down before trying again. I got to the ladder and tried to jump when I got to it, but it didn't seem to allow me to walk up the ladder. I assume I was doing something wrong. I think you should continue to work on it though! I'd love to see what some of the other controls add to the game. Great job!

Developer

Thank you for the comment! I tried a bunch of different ways to make the walk back easier on that s section, and I couldn’t find a great way without adding some extra difficulty to the section, so I’ll try to find something new to do there. I also probably could have made the collider for the ladder slightly bigger, I think it’s currently the exact size of the ladder’s visuals, so it is hard to time. Appreciate the feedback!