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(+1)

Thank you so much for playing and feedback, I agree that the battle QTE can be improved, do you think if hitting that QTE will always do crit damage and hitting other targets will always hit and remove the miss mechanic entirely would be better? Right now you can still select other targets but might miss, so changing it to what I said would result in crit to the enemy that has the QTE on it and selecting other targets will just do damage without missing and also the enemies will not miss, will this be better?

(+1)

I think the player shouldn't get punished for wanting to prioritize another enemy.

So maybe making it so the player choses the target first and then the QTE comes up?

Not really sure exactly how to solve it, but it was just my feeling when playing the game :D